Support for sprites was added to libiff.

Support for SPR# and SPR2 was added to iff2html.

*NOTE: The default exporter used is the PNG one, since web browsers
don't like targa. However, since there is a bug in my PNG exporter, I would
recommend that you use the targa exporter for a precise representation of the
loaded sprite frame(s). Feel free to fix the PNG exporter, btw :)
This commit is contained in:
thnor 2012-04-04 00:24:25 -05:00
parent 02dff475c8
commit 6c85920535
16 changed files with 1150 additions and 84 deletions

View file

@ -19,14 +19,17 @@ set(FILEHANDLER_SOURCES
File.cpp
Image.cpp
cst/cst.c
iff/stbl.c
iff/bhav.c
iff/stbl.c
iff/bhav.c
iff/sprite.c
iff/chunks.c
iff/iff.c
)
include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler)
include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler/libpng)
add_library(FileHandler_static STATIC ${FILEHANDLER_SOURCES})
set_target_properties(FileHandler_static PROPERTIES
OUTPUT_NAME "FileHandler${FILEHANDLER_SERIES}"
@ -41,4 +44,4 @@ set_target_properties(FileHandler_shared PROPERTIES
PREFIX ""
IMPORT_PREFIX ""
CLEAN_DIRECT_OUTPUT 1)
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static)
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static zlib_shared libpng_static)