Realized I had forgotten to initialize the UserInput struct to 0.

This commit is contained in:
Fatbag 2012-03-21 21:31:46 -05:00
parent 551f3c834f
commit 705da4ba5c
8 changed files with 17 additions and 18 deletions

View file

@ -51,8 +51,9 @@ class LoginScreen : public Scene {
int Run(float){
if(System::UserInput.CloseWindow){
System::Shutdown = true;
return 0;
}
return 0;
return 1;
}
public: