Added ANIM parsing code. Lots of printf()s for now, to be rewritten later.

This commit is contained in:
Fatbag 2012-02-04 01:19:15 -06:00
parent f9b59088a1
commit 74169b403b

View file

@ -0,0 +1,32 @@
cmake_minimum_required(VERSION 2.6)
project(libvitaboy)
set(LIBVITABOY_SERIES 0)
set(LIBVITABOY_MAJOR 0)
set(LIBVITABOY_MINOR 1)
set(LIBVITABOY_SOURCES
anim.cpp
libvitaboy.cpp
)
if(WIN32)
set(LIBVITABOY_SOURCES ${LIBVITABOY_SOURCES} resource.rc)
endif()
add_library(libvitaboy_static STATIC ${LIBVITABOY_SOURCES})
set_target_properties(libvitaboy_static PROPERTIES
OUTPUT_NAME "vitaboy"
CLEAN_DIRECT_OUTPUT 1)
add_library(libvitaboy_shared SHARED ${LIBVITABOY_SOURCES})
set_target_properties(libvitaboy_shared PROPERTIES
OUTPUT_NAME "vitaboy${LIBVITABOY_SERIES}"
VERSION ${LIBVITABOY_SERIES}.${LIBVITABOY_MAJOR}.${LIBVITABOY_MINOR}
SOVERSION ${LIBVITABOY_SERIES}
# msvc does not prepend 'lib' - do it here to have consistent name
PREFIX "lib"
IMPORT_PREFIX "lib"
CLEAN_DIRECT_OUTPUT 1)
add_executable(vbparse vbparse.cpp)
target_link_libraries(vbparse libvitaboy_static)