mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-07-20 13:04:53 -04:00
Added FSO.Files for use with the API server
Don't ask me. FreeSO is the prime example of dependency hell.
This commit is contained in:
parent
4b5e584eeb
commit
8fec258215
104 changed files with 14653 additions and 163 deletions
517
server/tso.files/Formats/tsodata/TSODataDefinition.cs
Executable file
517
server/tso.files/Formats/tsodata/TSODataDefinition.cs
Executable file
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.IO;
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using System.ComponentModel;
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namespace FSO.Files.Formats.tsodata
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{
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public class TSODataDefinition
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{
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public List<ListEntry> List1;
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public List<ListEntry> List2;
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public List<ListEntry> List3;
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public List<StringTableEntry> Strings;
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public Struct[] Structs;
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public DerivedStruct[] DerivedStructs;
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public uint FileID;
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public static TSODataDefinition Active;
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private Dictionary<string, Struct> StructsByName = new Dictionary<string, Struct>();
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public void Read(Stream stream)
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{
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using (var reader = new BinaryReader(stream))
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{
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FileID = reader.ReadUInt32();
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this.List1 = ReadList(reader, false);
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this.List2 = ReadList(reader, false);
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this.List3 = ReadList(reader, true);
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var numStrings = reader.ReadUInt32();
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this.Strings = new List<StringTableEntry>();
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for (var i = 0; i < numStrings; i++)
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{
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var stringEntry = new StringTableEntry();
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stringEntry.ID = reader.ReadUInt32();
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stringEntry.Value = ReadNullTerminatedString(reader);
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stringEntry.Category = (StringTableType)reader.ReadByte();
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this.Strings.Add(stringEntry);
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}
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}
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Activate();
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}
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public void Write(Stream stream)
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{
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using (var writer = new BinaryWriter(stream))
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{
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writer.Write(FileID);
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WriteList(List1, writer, false);
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WriteList(List2, writer, false);
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WriteList(List3, writer, true);
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writer.Write(Strings.Count);
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foreach (var str in Strings)
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{
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writer.Write(str.ID);
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writer.Write(Encoding.ASCII.GetBytes(str.Value));
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writer.Write((byte)0);
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writer.Write((byte)str.Category);
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}
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}
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}
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public void Activate()
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{
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var Structs = new List<Struct>();
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var DerivedStructs = new List<DerivedStruct>();
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//1st level structs. all fields are primitive types
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foreach (var item in List1)
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{
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var fields = new List<StructField>();
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foreach (var field in item.Entries)
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{
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if (field.TypeStringID == 0xA99AF3AC) Console.WriteLine("unknown value: " + GetString(item.NameStringID) + "::" + GetString(field.NameStringID));
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fields.Add(new StructField
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{
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ID = field.NameStringID,
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Name = GetString(field.NameStringID),
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TypeID = field.TypeStringID,
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Classification = (StructFieldClassification)field.TypeClass,
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ParentID = item.NameStringID
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});
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}
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Structs.Add(new Struct
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{
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ID = item.NameStringID,
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Name = GetString(item.NameStringID),
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Fields = fields.ToList()
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});
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}
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//2nd level structs. fields can be first level structs
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//note: this might be a hard limit in tso, but it is not particularly important in freeso
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// the game will even behave correctly if a 2nd level references another 2nd level,
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// though a circular reference will likely still break everything.
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foreach (var item in List2)
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{
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var fields = new List<StructField>();
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foreach (var field in item.Entries)
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{
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if (field.TypeStringID == 0xA99AF3AC) Console.WriteLine("unknown value: " + GetString(item.NameStringID) + "::" + GetString(field.NameStringID));
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fields.Add(new StructField
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{
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ID = field.NameStringID,
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Name = GetString(field.NameStringID),
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TypeID = field.TypeStringID,
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Classification = (StructFieldClassification)field.TypeClass,
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ParentID = item.NameStringID
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});
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}
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Structs.Add(new Struct
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{
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ID = item.NameStringID,
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Name = GetString(item.NameStringID),
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Fields = fields.ToList()
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});
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}
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//derived structs. serve as valid subsets of fields of an entity that the client can request.
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foreach (var item in List3)
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{
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var fields = new List<DerivedStructFieldMask>();
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foreach (var field in item.Entries)
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{
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if (field.TypeStringID == 0xA99AF3AC) Console.WriteLine("unknown value: " + GetString(item.NameStringID) + "::" + GetString(field.NameStringID));
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fields.Add(new DerivedStructFieldMask
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{
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ID = field.NameStringID,
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Name = GetString(field.NameStringID),
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Type = (DerivedStructFieldMaskType)field.TypeClass
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});
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}
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DerivedStructs.Add(new DerivedStruct
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{
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ID = item.NameStringID,
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Parent = item.ParentStringID,
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Name = GetString(item.NameStringID),
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FieldMasks = fields.ToArray()
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});
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}
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this.Structs = Structs.ToArray();
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this.DerivedStructs = DerivedStructs.ToArray();
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foreach (var _struct in Structs)
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{
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StructsByName.Add(_struct.Name, _struct);
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}
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//InjectStructs();
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Active = this;
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}
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private void InjectStructs()
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{
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//this is just an example of how to do this.
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//todo: a format we can easily create and read from to provide these new fields
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StructsByName["Lot"].Fields.Add(new StructField()
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{
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Name = "Lot_SkillGamemode",
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ID = 0xaabbccdd,
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Classification = StructFieldClassification.SingleField,
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ParentID = StructsByName["Lot"].ID,
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TypeID = 1768755593 //uint32
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});
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var fields = DerivedStructs[17].FieldMasks.ToList();
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fields.Add(new DerivedStructFieldMask()
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{
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ID = 0xaabbccdd,
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Name = "Lot_SkillGamemode",
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Type = DerivedStructFieldMaskType.KEEP
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});
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DerivedStructs[17].FieldMasks = fields.ToArray();
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}
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public Struct GetStructFromValue(object value)
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{
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if (value == null) { return null; }
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return GetStruct(value.GetType());
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}
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public Struct GetStruct(Type type)
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{
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return GetStruct(type.Name);
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}
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public Struct GetStruct(string name)
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{
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if (StructsByName.ContainsKey(name))
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{
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return StructsByName[name];
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}
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return null;
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}
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public Struct GetStruct(uint id)
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{
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return Structs.FirstOrDefault(x => x.ID == id);
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}
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public StringTableType GetStringType(uint id)
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{
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var item = Strings.FirstOrDefault(x => x.ID == id);
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if (item == null)
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{
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return StringTableType.Field;
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}
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return item.Category;
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}
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public string GetString(uint id)
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{
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var item = Strings.FirstOrDefault(x => x.ID == id);
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if (item == null)
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{
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return null;
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}
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return item.Value;
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}
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public void SetString(uint id, string value)
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{
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var item = Strings.FirstOrDefault(x => x.ID == id);
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if (item == null)
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{
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return;
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}
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item.Value = value;
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}
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public void RemoveString(uint id)
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{
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Strings.RemoveAll(x => x.ID == id);
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}
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public string GetString(List<StringTableEntry> strings, uint id)
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{
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var item = strings.FirstOrDefault(x => x.ID == id);
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if (item == null)
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{
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return "";
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}
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return item.Value;
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}
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private string ReadNullTerminatedString(BinaryReader reader)
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{
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var result = "";
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while (true)
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{
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var ch = (char)reader.ReadByte();
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if (ch == '\0')
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{
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break;
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}
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else
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{
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result += ch;
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}
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}
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return result;
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}
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private List<ListEntry> ReadList(BinaryReader reader, bool parentID)
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{
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var list1Count = reader.ReadUInt32();
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var list1 = new List<ListEntry>();
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for (int i = 0; i < list1Count; i++)
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{
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var entry = new ListEntry();
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entry.Parent = this;
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entry.NameStringID = reader.ReadUInt32();
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if (parentID)
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{
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entry.ParentStringID = reader.ReadUInt32();
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}
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entry.Entries = new List<ListEntryEntry>();
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var subEntryCount = reader.ReadUInt32();
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for (int y = 0; y < subEntryCount; y++)
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{
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var subEntry = new ListEntryEntry();
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subEntry.Parent = entry;
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subEntry.NameStringID = reader.ReadUInt32();
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subEntry.TypeClass = reader.ReadByte();
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if (!parentID)
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{
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subEntry.TypeStringID = reader.ReadUInt32();
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}
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entry.Entries.Add(subEntry);
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}
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list1.Add(entry);
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}
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return list1;
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}
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private void WriteList(List<ListEntry> list, BinaryWriter writer, bool parentID)
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{
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writer.Write(list.Count);
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foreach (var entry in list)
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{
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writer.Write(entry.NameStringID);
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if (parentID) writer.Write(entry.ParentStringID);
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writer.Write(entry.Entries.Count);
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foreach (var subEntry in entry.Entries)
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{
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writer.Write(subEntry.NameStringID);
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writer.Write(subEntry.TypeClass);
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if (!parentID) writer.Write(subEntry.TypeStringID);
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}
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}
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}
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}
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public enum StringTableType : byte
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{
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Field = 1,
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Primitive = 2,
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Level1 = 3,
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Level2 = 4,
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Derived = 5
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}
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public class StringTableEntry
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{
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public uint ID;
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public string Value;
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public StringTableType Category;
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}
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public class ListEntry
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{
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public TSODataDefinition Parent;
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public uint NameStringID { get; set; }
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public uint ParentStringID { get; set; }
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public List<ListEntryEntry> Entries;
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}
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public class ListEntryEntry
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{
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public ListEntry Parent;
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public uint NameStringID;
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public byte TypeClass;
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public uint TypeStringID;
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[Category("Struct Properties")]
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[Description("The name for this field/struct. (ONLY FOR STRUCTS)")]
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public string Name
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{
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get
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{
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return Parent.Parent.GetString(NameStringID);
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}
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set
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{
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Parent.Parent.SetString(NameStringID, value);
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}
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}
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[Category("Struct Properties")]
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[Description("The type this field should have. (ONLY FOR STRUCTS)")]
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[TypeConverter(typeof(TypeSelector))]
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public string FieldType {
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get
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{
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return Parent.Parent.GetString(TypeStringID);
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}
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set
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{
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TypeStringID = Parent.Parent.Strings.First(x => x.Value == value).ID;
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}
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}
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[Category("Struct Properties")]
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[Description("What kind of collection this field is. (ONLY FOR STRUCTS)")]
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public StructFieldClassification FieldClass {
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get {
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return (StructFieldClassification)TypeClass;
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}
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set
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{
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TypeClass = (byte)value;
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}
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}
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private class TypeSelector : TypeConverter
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{
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public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
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{
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return true;
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}
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public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context)
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{
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return new StandardValuesCollection(
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TSODataDefinition.Active.Strings
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.Where(x => x.Category == StringTableType.Level1 || x.Category == StringTableType.Primitive)
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.OrderBy(x => x.Category)
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.ThenBy(x => x.Value)
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.Select(x => x.Value)
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.ToList()
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);
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}
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}
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[Category("Mask Properties")]
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[TypeConverter(typeof(NameSelector))]
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[Description("The field to mask. (ONLY FOR MASKS)")]
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public string MaskField
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{
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get
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{
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return Parent.Parent.GetString(NameStringID);
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}
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set
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{
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NameStringID = Parent.Parent.Strings.First(x => x.Value == value).ID;
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}
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}
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[Category("Mask Properties")]
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[Description("If this field should be kept or removed for this request. (ONLY FOR MASKS)")]
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public DerivedStructFieldMaskType MaskMode
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{
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get
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{
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return (DerivedStructFieldMaskType)TypeClass;
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}
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set
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{
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TypeClass = (byte)value;
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}
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}
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private class NameSelector : TypeConverter
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{
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public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
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{
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return true;
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}
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public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context)
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{
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return new StandardValuesCollection(
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TSODataDefinition.Active.Strings
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.Where(x => x.Category == StringTableType.Field)
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.OrderBy(x => x.Category)
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.ThenBy(x => x.Value)
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.Select(x => x.Value)
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.ToList()
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);
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}
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}
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}
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public class Struct {
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public uint ID;
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public string Name;
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public List<StructField> Fields;
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}
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public class StructField {
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public uint ID;
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public string Name;
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public StructFieldClassification Classification;
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public uint TypeID;
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public uint ParentID;
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}
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public enum StructFieldClassification
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{
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SingleField = 0,
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Map = 1,
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List = 2
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}
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public class DerivedStruct
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{
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public uint ID;
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public string Name;
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public uint Parent;
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public DerivedStructFieldMask[] FieldMasks;
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}
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public class DerivedStructFieldMask
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{
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public uint ID;
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public string Name;
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public DerivedStructFieldMaskType Type;
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}
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public enum DerivedStructFieldMaskType
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{
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KEEP = 0x01,
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REMOVE = 0x02
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}
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}
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