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Added FSO.Files for use with the API server
Don't ask me. FreeSO is the prime example of dependency hell.
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104 changed files with 14653 additions and 163 deletions
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server/tso.files/Utils/WorldTexture.cs
Executable file
13
server/tso.files/Utils/WorldTexture.cs
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using Microsoft.Xna.Framework.Graphics;
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namespace FSO.Files.Utils
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{
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/// <summary>
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/// A texture used in the game world.
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/// </summary>
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public class WorldTexture
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{
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public Texture2D Pixel;
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public Texture2D ZBuffer;
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}
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}
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