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Open object format
- To make prototyping and possibly future custom content easier, I've created a JSON-based object format with the same properties found in The Sims - Renamed dorms directory to dorm - Added some d20 C code I found to possibly enhance the skill system in the future - Added voting machine by Don Hopkins - Removed core.h in favor of niotso.zig which accomplishes the same thing
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#include "iff/iff.h"
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#include "iff/iffparser.h"
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#include "far/far.h"
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#include "far/config.h"
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#include "xa/read_xa.h"
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#include "utk/read_utk.h"
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#include "xa/read_xa.h"
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