Open object format

- To make prototyping and possibly future custom content easier, I've created a JSON-based object format with the same properties found in The Sims
- Renamed dorms directory to dorm
- Added some d20 C code I found to possibly enhance the skill system in the future
- Added voting machine by Don Hopkins
- Removed core.h in favor of niotso.zig which accomplishes the same thing
This commit is contained in:
Tony Bark 2024-05-07 07:27:59 -04:00
parent 00255a6c17
commit a1cdd92c3f
31 changed files with 259 additions and 33 deletions

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{
"item": {
"name": "Dorm End Table",
"description": "Created by Judhudson@knology.net",
"version": 1,
"size": 1,
"catagory": "surfaces",
"base": "table",
"views": {
"south": {
"texture": "table_1.png",
"buffer": "table_1_z.png"
},
"north": {
"texture": "table_2.png",
"buffer": "table_2_z.png"
}
},
"motives": {
"room": 5,
"hunger": 0,
"social": 0,
"fun": 0,
"hygiene": 0,
"energy": 0,
"bladder": 0
},
"skills": {
"cooking": 5,
"mechanical": 0,
"charism": 0,
"body": 0,
"logic": 0,
"creativity": 0
}
}
}

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