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Zig port of FileHandler
- io directly with iff.zig and filehandler.zig - Added OpenGL ubuntu build step and made sure lint doesn't start until build is done - Rewrote motivation section in README
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7 changed files with 84 additions and 30 deletions
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@ -26,6 +26,7 @@ pub fn build(b: *std.Build) void {
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exe.linkLibC();
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exe.addIncludePath(.{ .path = "./library/formats" });
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exe.addIncludePath(.{ .path = "./library/libvitaboy" });
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exe.addIncludePath(.{ .path = "./tools" });
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// Modules
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const raylib_dep = b.dependency("raylib-zig", .{
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@ -80,6 +81,7 @@ pub fn build(b: *std.Build) void {
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exe_unit_tests.linkLibC();
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exe_unit_tests.addIncludePath(.{ .path = "./library/formats" });
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exe_unit_tests.addIncludePath(.{ .path = "./library/libvitaboy" });
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exe_unit_tests.addIncludePath(.{ .path = "./tools" });
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const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
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