mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-07-04 21:50:35 -04:00
Zig port of FileHandler
- io directly with iff.zig and filehandler.zig - Added OpenGL ubuntu build step and made sure lint doesn't start until build is done - Rewrote motivation section in README
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parent
02827893df
commit
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7 changed files with 84 additions and 30 deletions
27
src/io/filehandler.zig
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27
src/io/filehandler.zig
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@ -0,0 +1,27 @@
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pub const Asset = struct {
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Group: u32,
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File: u32,
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Type: u32,
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};
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pub const FileError = enum {
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FERR_NOT_FOUND,
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FERR_OPEN,
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FERR_BLANK,
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FERR_MEMORY,
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FERR_READ,
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FERR_UNRECOGNIZED,
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FERR_INVALIDDATA,
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};
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pub const ImageFormat = enum {
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FIMG_BGR24,
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FIMG_BGRA32,
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};
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pub const Image = struct {
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Width: u8,
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Height: u8,
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Format: ImageFormat,
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Data: u8,
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};
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4
src/io/iff.zig
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4
src/io/iff.zig
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@ -0,0 +1,4 @@
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const iff = @cImport({
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@cInclude("./iff/iff.h");
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@cInclude("./iff/iffparser.h");
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});
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36
src/main.zig
36
src/main.zig
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@ -8,28 +8,36 @@ pub fn main() !void {
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rl.initWindow(screenWidth, screenHeight, "Basic Window");
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defer rl.closeWindow();
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// var ballPos = rl.Vector2.init(screenWidth / 2, screenHeight / 2);
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var ballPos = rl.Vector2.init(screenWidth / 2, screenHeight / 2);
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rl.setTargetFPS(60);
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while (!rl.windowShouldClose()) {
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// Update
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// if (rl.isKeyDown(rl.KeyboardKey.key_right)) {
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// ballPos.x += 2.0;
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// }
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if (rl.isKeyDown(rl.KeyboardKey.key_right) or
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rl.isKeyDown(rl.KeyboardKey.key_d))
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{
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ballPos.x += 2.0;
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}
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// if (rl.isKeyDown(rl.KeyboardKey.key_left)) {
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// ballPos.x -= 2.0;
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// }
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if (rl.isKeyDown(rl.KeyboardKey.key_left) or
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rl.isKeyDown(rl.KeyboardKey.key_a))
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{
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ballPos.x -= 2.0;
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}
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// if (rl.isKeyDown(rl.KeyboardKey.key_up)) {
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// ballPos.y -= 2.0;
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// }
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if (rl.isKeyDown(rl.KeyboardKey.key_up) or
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rl.isKeyDown(rl.KeyboardKey.key_w))
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{
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ballPos.y -= 2.0;
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}
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// if (rl.isKeyDown(rl.KeyboardKey.key_down)) {
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// ballPos.y -= 2.0;
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// }
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if (rl.isKeyDown(rl.KeyboardKey.key_down) or
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rl.isKeyDown(rl.KeyboardKey.key_s))
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{
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ballPos.y += 2.0;
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}
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// Draw
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rl.beginDrawing();
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@ -39,6 +47,6 @@ pub fn main() !void {
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rl.drawText("Hello, zTSO!", 190, 200, 20, rl.Color.sky_blue);
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// rl.drawCircle(ballPos, 50, rl.Color.maroon);
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rl.drawCircleV(ballPos, 50, rl.Color.maroon);
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}
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}
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@ -1,4 +1,3 @@
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const std = @import("std");
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const iff = @cImport({
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@cInclude("./iff/iff.h");
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});
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const rl = @import("raylib");
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const fh = @import("./io/filehandler.zig");
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