Restarted Zig project with the new build architecture
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- Renamed old src directory as backup-src
This commit is contained in:
Tony Bark 2025-02-18 08:02:51 -05:00
parent 5fa931b44e
commit e9d7d736eb
17 changed files with 316 additions and 267 deletions

View file

@ -15,17 +15,26 @@ pub fn build(b: *std.Build) void {
// set a preferred release mode, allowing the user to decide how to optimize.
const optimize = b.standardOptimizeOption(.{});
const exe = b.addExecutable(.{
.name = "mysim",
.root_source_file = b.path("src/main.zig"),
const lib = b.addStaticLibrary(.{
.name = "mysimulation",
// In this case the main source file is merely a path, however, in more
// complicated build scripts, this could be a generated file.
.root_source_file = b.path("src/root.zig"),
.target = target,
.optimize = optimize,
});
// C headers
exe.linkLibC();
exe.linkLibCpp();
exe.addIncludePath(.{ .path = "./library" });
// This declares intent for the library to be installed into the standard
// location when the user invokes the "install" step (the default step when
// running `zig build`).
b.installArtifact(lib);
const exe = b.addExecutable(.{
.name = "mysimulation",
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
// Modules
const raylib_dep = b.dependency("raylib-zig", .{
@ -34,25 +43,12 @@ pub fn build(b: *std.Build) void {
});
const raylib = raylib_dep.module("raylib"); // main raylib module
const raylib_math = raylib_dep.module("raylib-math"); // raymath module
// const raylib_gui = raylib_dep.module("raylib-gui"); // raylib gui
const rlgl = raylib_dep.module("rlgl"); // rlgl module
const raygui = raylib_dep.module("raygui"); // raygui module
const raylib_artifact = raylib_dep.artifact("raylib"); // raylib C library
exe.linkLibrary(raylib_artifact);
exe.root_module.addImport("raylib", raylib);
exe.root_module.addImport("raylib-math", raylib_math);
// exe.root_module.addImport("raylib-gui", raylib_gui);
exe.root_module.addImport("rlgl", rlgl);
const clap_dep = b.dependency("clap", .{
.target = target,
.optimize = optimize,
});
const clap = clap_dep.module("clap"); // main clap module
exe.root_module.addImport("clap", clap);
exe.root_module.addImport("raygui", raygui);
// This declares intent for the executable to be installed into the
// standard location when the user invokes the "install" step (the default
@ -82,26 +78,28 @@ pub fn build(b: *std.Build) void {
const run_step = b.step("run", "Run the app");
run_step.dependOn(&run_cmd.step);
// Creates a step for unit testing. This only builds the test executable
// but does not run it.
const lib_unit_tests = b.addTest(.{
.root_source_file = b.path("src/root.zig"),
.target = target,
.optimize = optimize,
});
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
const exe_unit_tests = b.addTest(.{
.root_source_file = b.path("src/main.zig"),
.target = target,
.optimize = optimize,
});
exe_unit_tests.linkLibC();
exe_unit_tests.linkLibCpp();
exe_unit_tests.addIncludePath(.{ .path = "./library" });
exe_unit_tests.root_module.addImport("raylib", raylib);
exe_unit_tests.root_module.addImport("raylib-math", raylib_math);
// exe.root_module.addImport("raylib-gui", raylib_gui);
exe_unit_tests.root_module.addImport("rlgl", rlgl);
const run_exe_unit_tests = b.addRunArtifact(exe_unit_tests);
// Similar to creating the run step earlier, this exposes a `test` step to
// the `zig build --help` menu, providing a way for the user to request
// running the unit tests.
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_lib_unit_tests.step);
test_step.dependOn(&run_exe_unit_tests.step);
}