namespace FSO.Server.Protocol.Electron.Model { public enum ChangeRoommateResponseStatus : byte { INVITE_SUCCESS = 0, //invite codes ROOMIE_ELSEWHERE = 1, TOO_MANY_ROOMMATES = 2, OTHER_INVITE_PENDING = 3, //shared YOU_ARE_NOT_OWNER = 4, //everything but move out //kick or move out YOU_ARE_NOT_ROOMMATE = 5, LOT_MUST_BE_CLOSED = 6, //move out of lot with 1 roommate //invite response LOT_DOESNT_EXIST = 7, NO_INVITE_PENDING = 8, ACCEPT_SUCCESS = 9, DECLINE_SUCCESS = 10, KICK_SUCCESS = 11, SELFKICK_SUCCESS = 12, ROOMMATE_LEFT = 13, GOT_KICKED = 14, UNKNOWN = 255 } }