using System; using Newtonsoft.Json; namespace FSO.Common.Utils { public class Base64JsonConverter : JsonConverter { public override bool CanConvert(Type objectType) { if (typeof(byte[]).IsAssignableFrom(objectType)) { return true; } return false; } public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer) { string data = (string)reader.Value; return Convert.FromBase64String(data); } public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer) { byte[] bytes = (byte[])value; writer.WriteValue(Convert.ToBase64String(bytes)); } } }