using System.IO;
using Microsoft.Xna.Framework.Graphics;
namespace FSO.Files.Formats.IFF.Chunks
{
///
/// This chunk type holds an image in BMP format.
///
public class BMP : IffChunk
{
public byte[] data;
///
/// Reads a BMP chunk from a stream.
///
/// An Iff instance.
/// A Stream object holding a BMP chunk.
public override void Read(IffFile iff, Stream stream)
{
data = new byte[stream.Length];
stream.Read(data, 0, (int)stream.Length);
}
public Texture2D GetTexture(GraphicsDevice device)
{
var tex = ImageLoader.FromStream(device, new MemoryStream(data));
return tex;
//return Texture2D.FromStream(device, new MemoryStream(data));
}
public override bool Write(IffFile iff, Stream stream)
{
stream.Write(data, 0, data.Length);
return true;
}
}
}