/* Niotso - Copyright (C) 2012 Fatbag This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "../EngineInterface.hpp" namespace Audio { HANDLE Thread; IXAudio2 *pXAudio2 = NULL; IXAudio2MasteringVoice *MasterVoice = NULL; int Initialize(){ HRESULT result; result = CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE | COINIT_SPEED_OVER_MEMORY); if(result != S_OK){ MessageBox(Window::hWnd, "Failed to initialize Microsoft COM.", NULL, MB_OK | MB_ICONERROR); Shutdown(); return ERROR_AUDIO_INIT_COM; } result = XAudio2Create(&pXAudio2, 0, XAUDIO2_DEFAULT_PROCESSOR); if(result != S_OK){ MessageBox(Window::hWnd, "Failed to initialize XAudio2. Please download the latest DirectX runtime for your system.", NULL, MB_OK | MB_ICONERROR); Shutdown(); return ERROR_AUDIO_INIT_XAUDIO2; } result = pXAudio2->CreateMasteringVoice(&MasterVoice, 2, 44100, 0, 0, NULL); if(result != S_OK){ MessageBox(Window::hWnd, "Failed to create the mastering voice for XAudio2.", NULL, MB_OK | MB_ICONERROR); Shutdown(); return ERROR_AUDIO_CREATE_VOICE; } return 0; } void Shutdown(){ if(MasterVoice){ MasterVoice->DestroyVoice(); MasterVoice = NULL; } if(pXAudio2){ pXAudio2->Release(); pXAudio2 = NULL; } } }