mysimulation/server/FSO.Server.Protocol/Aries/Packets/RequestChallenge.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

31 lines
885 B
C#
Executable file

using FSO.Common.Serialization;
using Mina.Core.Buffer;
namespace FSO.Server.Protocol.Aries.Packets
{
public class RequestChallenge : IAriesPacket
{
public string CallSign;
public string PublicHost;
public string InternalHost;
public void Deserialize(IoBuffer input, ISerializationContext context)
{
CallSign = input.GetPascalString();
PublicHost = input.GetPascalString();
InternalHost = input.GetPascalString();
}
public AriesPacketType GetPacketType()
{
return AriesPacketType.RequestChallenge;
}
public void Serialize(IoBuffer output, ISerializationContext context)
{
output.PutPascalString(CallSign);
output.PutPascalString(PublicHost);
output.PutPascalString(InternalHost);
}
}
}