mysimulation/library/extra/d20/d20.h

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C

/** @file d20.h
* @brief Implements Dungeons & Dragons style dice in C
*
* d20.h is a reimplementation of https://github.com/opensourcedoc/d20-c,but following the principles of being a single header/file library with a minimal API.
* @source https://github.com/adamml/d20
* @author adamml
* @date 2022-11-07
*/
#ifndef COM_GITHUB_ADAMML_D20
#define COM_GITHUB_ADAMML_D20
#define ROLL_FROM_CHAR_ARRAY_PARSE_FAILURE_NO_NUMBER_DICE -9999; /* The number of dices to roll was not correctly parsed */
#define ROLL_FROM_CHAR_ARRAY_PARSE_FAILURE_NO_NUMBER_OF_SIDES -99999; /* The number of sides on the dice was not correctl parsed */
int roll_from_char_array(const char *ca);
int roll(int dice, int sides, int modifer);
#endif