mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-03-21 09:11:20 +00:00
- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
77 lines
3.3 KiB
C#
Executable file
77 lines
3.3 KiB
C#
Executable file
using Dapper;
|
|
using System.Collections.Generic;
|
|
using System.Data.SqlClient;
|
|
using System.Linq;
|
|
|
|
namespace FSO.Server.Database.DA.Roommates
|
|
{
|
|
public class SqlRoommates : AbstractSqlDA, IRoommates
|
|
{
|
|
public SqlRoommates(ISqlContext context) : base(context)
|
|
{
|
|
}
|
|
|
|
public bool Create(DbRoommate roomie)
|
|
{
|
|
try
|
|
{
|
|
return (uint)Context.Connection.Execute("INSERT INTO fso_roommates (avatar_id, lot_id, permissions_level, is_pending) " +
|
|
" VALUES (@avatar_id, @lot_id, @permissions_level, @is_pending);", roomie) > 0;
|
|
} catch (SqlException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool CreateOrUpdate(DbRoommate roomie)
|
|
{
|
|
try
|
|
{
|
|
return (uint)Context.Connection.Execute("INSERT INTO fso_roommates (avatar_id, lot_id, permissions_level, is_pending) " +
|
|
"VALUES (@avatar_id, @lot_id, @permissions_level, @is_pending) " +
|
|
"ON DUPLICATE KEY UPDATE permissions_level = @permissions_level, is_pending = 0", roomie) > 0;
|
|
}
|
|
catch (SqlException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public DbRoommate Get(uint avatar_id, int lot_id)
|
|
{
|
|
return Context.Connection.Query<DbRoommate>("SELECT * FROM fso_roommates WHERE avatar_id = @avatar_id AND lot_id = @lot_id",
|
|
new { avatar_id = avatar_id, lot_id = lot_id }).FirstOrDefault();
|
|
}
|
|
public List<DbRoommate> GetAvatarsLots(uint avatar_id)
|
|
{
|
|
return Context.Connection.Query<DbRoommate>("SELECT * FROM fso_roommates WHERE avatar_id = @avatar_id",
|
|
new { avatar_id = avatar_id }).ToList();
|
|
}
|
|
public List<DbRoommate> GetLotRoommates(int lot_id)
|
|
{
|
|
return Context.Connection.Query<DbRoommate>("SELECT * FROM fso_roommates WHERE lot_id = @lot_id",
|
|
new { lot_id = lot_id }).ToList();
|
|
}
|
|
public uint RemoveRoommate(uint avatar_id, int lot_id)
|
|
{
|
|
return (uint)Context.Connection.Execute("DELETE FROM fso_roommates WHERE avatar_id = @avatar_id AND lot_id = @lot_id",
|
|
new { avatar_id = avatar_id, lot_id = lot_id });
|
|
}
|
|
|
|
public bool DeclineRoommateRequest(uint avatar_id, int lot_id)
|
|
{
|
|
return Context.Connection.Execute("DELETE FROM fso_roommates WHERE avatar_id = @avatar_id AND lot_id = @lot_id AND is_pending = 1",
|
|
new { avatar_id = avatar_id, lot_id = lot_id }) > 0;
|
|
}
|
|
public bool AcceptRoommateRequest(uint avatar_id, int lot_id)
|
|
{
|
|
return Context.Connection.Execute("UPDATE fso_roommates SET is_pending = 0 WHERE avatar_id = @avatar_id AND lot_id = @lot_id AND is_pending = 1",
|
|
new { avatar_id = avatar_id, lot_id = lot_id }) > 0;
|
|
}
|
|
public bool UpdatePermissionsLevel(uint avatar_id, int lot_id, byte level)
|
|
{
|
|
return Context.Connection.Execute("UPDATE fso_roommates SET permissions_level = @level WHERE avatar_id = @avatar_id AND lot_id = @lot_id",
|
|
new { level = level, avatar_id = avatar_id, lot_id = lot_id }) > 0;
|
|
}
|
|
}
|
|
}
|