mirror of
https://github.com/simtactics/mysimulation.git
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- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
436 lines
10 KiB
C#
Executable file
436 lines
10 KiB
C#
Executable file
using FSO.Server.Database.DA.Users;
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using FSO.Server.Database.DA.AuthTickets;
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using FSO.Server.Database.DA.Shards;
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using FSO.Server.Database.DA.Avatars;
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using FSO.Server.Database.DA.Lots;
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using FSO.Server.Database.DA.LotClaims;
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using FSO.Server.Database.DA.AvatarClaims;
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using FSO.Server.Database.DA.Objects;
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using FSO.Server.Database.DA.Relationships;
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using FSO.Server.Database.DA.Roommates;
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using FSO.Server.Database.DA.Bookmarks;
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using FSO.Server.Database.DA.LotAdmit;
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using FSO.Server.Database.DA.Outfits;
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using FSO.Server.Database.DA.LotVisitors;
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using FSO.Server.Database.DA.LotTop100;
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using FSO.Server.Database.DA.Hosts;
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using FSO.Server.Database.DA.Tasks;
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using FSO.Server.Database.DA.Bonus;
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using FSO.Server.Database.DA.LotVisitTotals;
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using FSO.Server.Database.DA.Bans;
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using FSO.Server.Database.DA.Inbox;
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using FSO.Server.Database.DA.DbEvents;
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using FSO.Server.Database.DA.Tuning;
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using FSO.Server.Database.DA.Transactions;
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using FSO.Server.Database.DA.DynPayouts;
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using FSO.Server.Database.DA.EmailConfirmation;
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using FSO.Server.Database.DA.Neighborhoods;
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using FSO.Server.Database.DA.Elections;
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using FSO.Server.Database.DA.Bulletin;
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using FSO.Server.Database.DA.Updates;
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using FSO.Server.Database.DA.GlobalCooldowns;
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namespace FSO.Server.Database.DA
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{
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public class SqlDA : IDA
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{
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public ISqlContext Context;
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public SqlDA(ISqlContext context)
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{
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this.Context = context;
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}
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private IUsers _users;
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public IUsers Users
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{
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get
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{
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if(_users == null)
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{
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_users = new SqlUsers(Context);
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}
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return _users;
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}
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}
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private IBans _bans;
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public IBans Bans
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{
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get
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{
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if (_bans == null)
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{
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_bans = new SqlBans(Context);
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}
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return _bans;
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}
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}
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private IAuthTickets _authTickets;
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public IAuthTickets AuthTickets
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{
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get
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{
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if (_authTickets == null)
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{
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_authTickets = new SqlAuthTickets(Context);
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}
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return _authTickets;
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}
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}
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private IShards _shards;
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public IShards Shards
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{
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get
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{
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if(_shards == null)
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{
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_shards = new SqlShards(Context);
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}
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return _shards;
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}
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}
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private IAvatars _avatars;
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public IAvatars Avatars
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{
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get
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{
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if (_avatars == null)
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{
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_avatars = new SqlAvatars(Context);
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}
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return _avatars;
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}
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}
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private IObjects _objects;
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public IObjects Objects
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{
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get
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{
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if (_objects == null)
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{
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_objects = new SqlObjects(Context);
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}
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return _objects;
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}
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}
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private IRelationships _relationships;
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public IRelationships Relationships
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{
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get
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{
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if (_relationships == null)
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{
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_relationships = new SqlRelationships(Context);
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}
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return _relationships;
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}
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}
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private IRoommates _roommates;
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public IRoommates Roommates
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{
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get
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{
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if (_roommates == null)
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{
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_roommates = new SqlRoommates(Context);
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}
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return _roommates;
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}
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}
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private ILots _lots;
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public ILots Lots
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{
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get
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{
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if(_lots == null){
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_lots = new SqlLots(Context);
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}
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return _lots;
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}
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}
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private ILotAdmit _LotAdmit;
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public ILotAdmit LotAdmit
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{
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get
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{
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if (_LotAdmit == null)
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{
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_LotAdmit = new SqlLotAdmit(Context);
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}
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return _LotAdmit;
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}
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}
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private ILotClaims _LotClaims;
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public ILotClaims LotClaims
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{
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get
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{
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if(_LotClaims == null){
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_LotClaims = new SqlLotClaims(Context);
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}
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return _LotClaims;
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}
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}
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private INeighborhoods _Neighborhoods;
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public INeighborhoods Neighborhoods
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{
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get
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{
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if (_Neighborhoods == null)
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{
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_Neighborhoods = new SqlNeighborhoods(Context);
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}
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return _Neighborhoods;
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}
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}
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private IElections _Elections;
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public IElections Elections
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{
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get
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{
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if (_Elections == null)
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{
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_Elections = new SqlElections(Context);
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}
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return _Elections;
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}
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}
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private IBulletinPosts _BulletinPosts;
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public IBulletinPosts BulletinPosts
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{
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get
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{
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if (_BulletinPosts == null)
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{
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_BulletinPosts = new SqlBulletinPosts(Context);
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}
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return _BulletinPosts;
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}
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}
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private IAvatarClaims _AvatarClaims;
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public IAvatarClaims AvatarClaims
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{
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get
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{
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if(_AvatarClaims == null){
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_AvatarClaims = new SqlAvatarClaims(Context);
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}
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return _AvatarClaims;
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}
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}
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private IBookmarks _Bookmarks;
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public IBookmarks Bookmarks
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{
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get
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{
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if(_Bookmarks == null)
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{
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_Bookmarks = new SqlBookmarks(Context);
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}
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return _Bookmarks;
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}
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}
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private IOutfits _Outfits;
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public IOutfits Outfits
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{
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get
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{
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if(_Outfits == null)
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{
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_Outfits = new SqlOutfits(Context);
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}
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return _Outfits;
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}
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}
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private ILotVisits _Visits;
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public ILotVisits LotVisits
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{
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get
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{
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if(_Visits == null)
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{
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_Visits = new SqlLotVisits(Context);
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}
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return _Visits;
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}
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}
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private ILotTop100 _LotTop100;
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public ILotTop100 LotTop100
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{
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get
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{
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if(_LotTop100 == null)
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{
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_LotTop100 = new SqlLotTop100(Context);
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}
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return _LotTop100;
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}
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}
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private IHosts _Hosts;
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public IHosts Hosts
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{
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get
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{
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if(_Hosts == null)
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{
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_Hosts = new SqlHosts(Context);
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}
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return _Hosts;
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}
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}
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private ITasks _Tasks;
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public ITasks Tasks
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{
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get
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{
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if(_Tasks == null){
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_Tasks = new SqlTasks(Context);
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}
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return _Tasks;
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}
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}
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private IBonus _Bonus;
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public IBonus Bonus
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{
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get
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{
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if(_Bonus == null)
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{
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_Bonus = new SqlBonus(Context);
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}
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return _Bonus;
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}
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}
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private IInbox _Inbox;
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public IInbox Inbox
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{
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get
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{
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if (_Inbox == null) _Inbox = new SqlInbox(Context);
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return _Inbox;
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}
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}
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private IEvents _Events;
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public IEvents Events
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{
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get
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{
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if (_Events == null) _Events = new SqlEvents(Context);
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return _Events;
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}
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}
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private ITuning _Tuning;
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public ITuning Tuning
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{
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get
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{
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if (_Tuning == null) _Tuning = new SqlTuning(Context);
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return _Tuning;
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}
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}
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private IDynPayouts _DynPayouts;
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public IDynPayouts DynPayouts
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{
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get
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{
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if (_DynPayouts == null) _DynPayouts = new SqlDynPayouts(Context);
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return _DynPayouts;
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}
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}
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private ITransactions _Transactions;
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public ITransactions Transactions
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{
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get
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{
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if (_Transactions == null) _Transactions = new SqlTransactions(Context);
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return _Transactions;
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}
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}
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private IUpdates _Updates;
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public IUpdates Updates
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{
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get
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{
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if (_Updates == null) _Updates = new SqlUpdates(Context);
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return _Updates;
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}
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}
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private ILotVisitTotals _Totals;
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public ILotVisitTotals LotVisitTotals
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{
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get
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{
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if(_Totals == null)
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{
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_Totals = new SqlLotVisitTotals(Context);
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}
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return _Totals;
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}
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}
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private IEmailConfirmations _Confirmations;
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public IEmailConfirmations EmailConfirmations
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{
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get
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{
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if (_Confirmations == null)
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{
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_Confirmations = new SqlEmailConfirmations(Context);
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}
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return _Confirmations;
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}
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}
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private IGlobalCooldowns _Cooldowns;
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public IGlobalCooldowns GlobalCooldowns
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{
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get
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{
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if (_Cooldowns == null)
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{
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_Cooldowns = new SqlGlobalCooldowns(Context);
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}
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return _Cooldowns;
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}
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}
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public void Flush()
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{
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Context.Flush();
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}
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public void Dispose()
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{
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Context.Dispose();
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}
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}
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}
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