mysimulation/server/FSO.Server.Debug/RawPacketReference.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

28 lines
780 B
C#
Executable file

using FSO.Server.Common;
using FSO.Server.Protocol.Voltron;
using FSO.Server.Protocol.Aries;
namespace tso.debug.network
{
public class RawPacketReference
{
public Packet Packet;
public int Sequence;
}
public static class PacketExtensions
{
public static string GetPacketName(this Packet packet)
{
switch (packet.Type)
{
case PacketType.VOLTRON:
return VoltronPacketTypeUtils.FromPacketCode((ushort)packet.SubType).ToString();
case PacketType.ARIES:
return AriesPacketTypeUtils.FromPacketCode(packet.SubType).ToString();
}
return packet.Type.ToString() + " (" + packet.SubType + ")";
}
}
}