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- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
95 lines
2.3 KiB
C#
Executable file
95 lines
2.3 KiB
C#
Executable file
using Mina.Core.Buffer;
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using FSO.Common.Serialization;
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namespace FSO.Server.Protocol.Voltron.Packets
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{
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public class FindPlayerResponsePDU : AbstractVoltronPacket
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{
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public uint StatusCode;
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public string ReasonText;
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public int AvatarID;
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public int RoomID;
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public int StageID;
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public override void Deserialize(IoBuffer input, ISerializationContext context)
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{
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StatusCode = input.GetUInt32();
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ReasonText = input.GetPascalString();
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//Room Info
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}
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public override VoltronPacketType GetPacketType()
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{
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return VoltronPacketType.FindPlayerResponsePDU;
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}
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public override void Serialize(IoBuffer output, ISerializationContext context)
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{
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//var result = Allocate(8);
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//result.AutoExpand = true;
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output.PutUInt32(StatusCode);
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output.PutPascalString(ReasonText);
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//Room Info
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output.PutPascalString("A 16318812");
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output.PutPascalString("1");
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output.Put((byte)0);
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//Owner
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output.PutPascalString("A 65538");
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output.PutPascalString("1");
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//Stage id
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output.PutPascalString("A 16318812");
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output.PutPascalString("1");
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//Currnet ocupancy
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output.PutUInt32(10);
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//Max occupancy
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output.PutUInt32(50);
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//pswd required
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output.Put((byte)0);
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//room type
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output.Put((byte)1);
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//Group
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output.PutPascalString("1");
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//Admin list
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output.PutUInt16(0);
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//m_EnabledFlag
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output.Put(0);
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//m_AdmitList
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output.PutUInt16(0);
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//m_EnabledFlag
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output.Put(0);
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//m_DenyList
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output.PutUInt16(0);
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//m_EnabledFlag
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output.Put(0);
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output.PutUInt32(0);
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output.PutUInt32(0);
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output.PutUInt32(0);
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//player info
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output.PutPascalString("A "+AvatarID.ToString());
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output.PutPascalString("");
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output.Put(0);
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output.Put(0);
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//return result;
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}
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}
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}
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