mysimulation/server/FSO.Server.Protocol/Voltron/Packets/FindPlayerResponsePDU.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

95 lines
2.3 KiB
C#
Executable file

using Mina.Core.Buffer;
using FSO.Common.Serialization;
namespace FSO.Server.Protocol.Voltron.Packets
{
public class FindPlayerResponsePDU : AbstractVoltronPacket
{
public uint StatusCode;
public string ReasonText;
public int AvatarID;
public int RoomID;
public int StageID;
public override void Deserialize(IoBuffer input, ISerializationContext context)
{
StatusCode = input.GetUInt32();
ReasonText = input.GetPascalString();
//Room Info
}
public override VoltronPacketType GetPacketType()
{
return VoltronPacketType.FindPlayerResponsePDU;
}
public override void Serialize(IoBuffer output, ISerializationContext context)
{
//var result = Allocate(8);
//result.AutoExpand = true;
output.PutUInt32(StatusCode);
output.PutPascalString(ReasonText);
//Room Info
output.PutPascalString("A 16318812");
output.PutPascalString("1");
output.Put((byte)0);
//Owner
output.PutPascalString("A 65538");
output.PutPascalString("1");
//Stage id
output.PutPascalString("A 16318812");
output.PutPascalString("1");
//Currnet ocupancy
output.PutUInt32(10);
//Max occupancy
output.PutUInt32(50);
//pswd required
output.Put((byte)0);
//room type
output.Put((byte)1);
//Group
output.PutPascalString("1");
//Admin list
output.PutUInt16(0);
//m_EnabledFlag
output.Put(0);
//m_AdmitList
output.PutUInt16(0);
//m_EnabledFlag
output.Put(0);
//m_DenyList
output.PutUInt16(0);
//m_EnabledFlag
output.Put(0);
output.PutUInt32(0);
output.PutUInt32(0);
output.PutUInt32(0);
//player info
output.PutPascalString("A "+AvatarID.ToString());
output.PutPascalString("");
output.Put(0);
output.Put(0);
//return result;
}
}
}