mysimulation/server/FSO.Server.Protocol/Voltron/Packets/HostOnlinePDU.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

33 lines
999 B
C#
Executable file

using FSO.Common.Serialization;
using Mina.Core.Buffer;
namespace FSO.Server.Protocol.Voltron.Packets
{
public class HostOnlinePDU : AbstractVoltronPacket
{
public ushort HostReservedWords;
public ushort HostVersion;
public ushort ClientBufSize = 4096;
public override VoltronPacketType GetPacketType()
{
return VoltronPacketType.HostOnlinePDU;
}
public override void Serialize(IoBuffer output, ISerializationContext context)
{
//IoBuffer result = Allocate(6);
output.PutUInt16(HostReservedWords);
output.PutUInt16(HostVersion);
output.PutUInt16(ClientBufSize);
//return result;
}
public override void Deserialize(IoBuffer input, ISerializationContext context)
{
HostReservedWords = input.GetUInt16();
HostVersion = input.GetUInt16();
ClientBufSize = input.GetUInt16();
}
}
}