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- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
33 lines
1 KiB
C#
Executable file
33 lines
1 KiB
C#
Executable file
using Mina.Core.Buffer;
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using FSO.Common.Serialization;
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namespace FSO.Server.Protocol.Voltron.Packets
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{
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public class SetIgnoreListResponsePDU : AbstractVoltronPacket
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{
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public uint StatusCode;
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public string ReasonText;
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public uint MaxNumberOfIgnored;
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public override void Deserialize(IoBuffer input, ISerializationContext context)
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{
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this.StatusCode = input.GetUInt32();
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this.ReasonText = input.GetPascalString();
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this.MaxNumberOfIgnored = input.GetUInt32();
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}
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public override VoltronPacketType GetPacketType()
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{
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return VoltronPacketType.SetIgnoreListResponsePDU;
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}
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public override void Serialize(IoBuffer output, ISerializationContext context)
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{
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//var result = Allocate(8 + 4 + ReasonText.Length);
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output.PutUInt32(StatusCode);
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output.PutPascalString(this.ReasonText);
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output.PutUInt32(MaxNumberOfIgnored);
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//return result;
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}
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}
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}
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