mysimulation/server/FSO.Server.Protocol/Voltron/Packets/SetIgnoreListResponsePDU.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

33 lines
1 KiB
C#
Executable file

using Mina.Core.Buffer;
using FSO.Common.Serialization;
namespace FSO.Server.Protocol.Voltron.Packets
{
public class SetIgnoreListResponsePDU : AbstractVoltronPacket
{
public uint StatusCode;
public string ReasonText;
public uint MaxNumberOfIgnored;
public override void Deserialize(IoBuffer input, ISerializationContext context)
{
this.StatusCode = input.GetUInt32();
this.ReasonText = input.GetPascalString();
this.MaxNumberOfIgnored = input.GetUInt32();
}
public override VoltronPacketType GetPacketType()
{
return VoltronPacketType.SetIgnoreListResponsePDU;
}
public override void Serialize(IoBuffer output, ISerializationContext context)
{
//var result = Allocate(8 + 4 + ReasonText.Length);
output.PutUInt32(StatusCode);
output.PutPascalString(this.ReasonText);
output.PutUInt32(MaxNumberOfIgnored);
//return result;
}
}
}