mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-03-22 09:22:24 +00:00
- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
25 lines
642 B
C#
Executable file
25 lines
642 B
C#
Executable file
using Mina.Core.Buffer;
|
|
using FSO.Common.Serialization;
|
|
|
|
namespace FSO.Server.Protocol.Voltron.Packets
|
|
{
|
|
public class SetInvinciblePDU : AbstractVoltronPacket
|
|
{
|
|
public uint Action;
|
|
|
|
public override void Deserialize(IoBuffer input, ISerializationContext context)
|
|
{
|
|
this.Action = input.GetUInt32();
|
|
}
|
|
|
|
public override VoltronPacketType GetPacketType()
|
|
{
|
|
return VoltronPacketType.SetInvinciblePDU;
|
|
}
|
|
|
|
public override void Serialize(IoBuffer output, ISerializationContext context)
|
|
{
|
|
output.PutUInt32(Action);
|
|
}
|
|
}
|
|
}
|