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- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
23 lines
597 B
C#
Executable file
23 lines
597 B
C#
Executable file
using Mina.Core.Buffer;
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using FSO.Common.Serialization;
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namespace FSO.Server.Protocol.Voltron.Packets
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{
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public class TransmitCreateAvatarNotificationPDU : AbstractVoltronPacket
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{
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public override void Deserialize(IoBuffer input, ISerializationContext context)
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{
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}
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public override VoltronPacketType GetPacketType()
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{
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return VoltronPacketType.TransmitCreateAvatarNotificationPDU;
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}
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public override void Serialize(IoBuffer output, ISerializationContext context)
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{
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output.Put(10);
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}
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}
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}
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