mysimulation/server/tso.common/Rendering/Framework/Camera/ICamera.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

24 lines
584 B
C#
Executable file

using Microsoft.Xna.Framework;
namespace FSO.Common.Rendering.Framework.Camera
{
public interface ICamera
{
Matrix View { get; }
Matrix Projection { get; }
Vector3 Position { get; set; }
Vector3 Target { get; set; }
Vector3 Up { get; set; }
Vector3 Translation { get; set; }
Vector2 ProjectionOrigin { get; set; }
float NearPlane { get; set; }
float FarPlane { get; set; }
float Zoom { get; set; }
float AspectRatioMultiplier { get; set; }
void ProjectionDirty();
}
}