mysimulation/server/tso.common/Rendering/Framework/IGraphicsLayer.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

13 lines
356 B
C#
Executable file

using FSO.Common.Rendering.Framework.Model;
using Microsoft.Xna.Framework.Graphics;
namespace FSO.Common.Rendering.Framework
{
public interface IGraphicsLayer
{
void Initialize(GraphicsDevice device);
void Update(UpdateState state);
void PreDraw(GraphicsDevice device);
void Draw(GraphicsDevice device);
}
}