mysimulation/server/tso.common/Serialization/IoBufferSerializable.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

9 lines
193 B
C#
Executable file

using Mina.Core.Buffer;
namespace FSO.Common.Serialization
{
public interface IoBufferSerializable
{
void Serialize(IoBuffer output, ISerializationContext context);
}
}