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- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
70 lines
2.2 KiB
C#
Executable file
70 lines
2.2 KiB
C#
Executable file
using Mina.Core.Buffer;
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using FSO.Common.Serialization.TypeSerializers;
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namespace FSO.Common.Serialization.Primitives
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{
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[cTSOValue(0x9736027)]
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public class cTSOTopicUpdateMessage : IoBufferSerializable, IoBufferDeserializable
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{
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public uint MessageId { get; set; } = 0xA97360C5;
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public uint StructType { get; set; }
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public uint StructId { get; set; }
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public uint StructField { get; set; }
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public uint[] DotPath { get; set; }
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public uint Unknown1 { get; set; }
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public uint Unknown2 { get; set; }
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public object Value { get; set; }
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public string ReasonText { get; set; }
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public void Serialize(IoBuffer output, ISerializationContext context)
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{
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output.PutUInt32(Unknown1); //Update counter
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output.PutUInt32(MessageId); //Message id
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output.PutUInt32(Unknown2); //Unknown
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if (DotPath != null)
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{
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output.PutUInt32((uint)DotPath.Length);
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foreach(var component in DotPath){
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output.PutUInt32(component);
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}
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}
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else
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{
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//Vector size
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output.PutUInt32(3);
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output.PutUInt32(StructType);
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output.PutUInt32(StructId);
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output.PutUInt32(StructField);
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}
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//Write value
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context.ModelSerializer.Serialize(output, Value, context, true);
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output.PutPascalVLCString(ReasonText);
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}
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public void Deserialize(IoBuffer input, ISerializationContext context)
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{
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Unknown1 = input.GetUInt32();
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MessageId = input.GetUInt32();
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Unknown2 = input.GetUInt32();
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var vectorSize = input.GetUInt32();
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DotPath = new uint[vectorSize];
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for(int i=0; i < vectorSize; i++){
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DotPath[i] = input.GetUInt32();
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}
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var valueType = input.GetUInt32();
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this.Value = context.ModelSerializer.Deserialize(valueType, input, context);
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//this.ReasonText = input.GetPascalVLCString();
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}
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}
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}
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