mysimulation/server/tso.files/Formats/tsodata/TSODataDefinition.cs
Tony Bark 8fec258215 Added FSO.Files for use with the API server
Don't ask me. FreeSO is the prime example of dependency hell.
2024-05-01 04:38:12 -04:00

517 lines
16 KiB
C#
Executable file

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.ComponentModel;
namespace FSO.Files.Formats.tsodata
{
public class TSODataDefinition
{
public List<ListEntry> List1;
public List<ListEntry> List2;
public List<ListEntry> List3;
public List<StringTableEntry> Strings;
public Struct[] Structs;
public DerivedStruct[] DerivedStructs;
public uint FileID;
public static TSODataDefinition Active;
private Dictionary<string, Struct> StructsByName = new Dictionary<string, Struct>();
public void Read(Stream stream)
{
using (var reader = new BinaryReader(stream))
{
FileID = reader.ReadUInt32();
this.List1 = ReadList(reader, false);
this.List2 = ReadList(reader, false);
this.List3 = ReadList(reader, true);
var numStrings = reader.ReadUInt32();
this.Strings = new List<StringTableEntry>();
for (var i = 0; i < numStrings; i++)
{
var stringEntry = new StringTableEntry();
stringEntry.ID = reader.ReadUInt32();
stringEntry.Value = ReadNullTerminatedString(reader);
stringEntry.Category = (StringTableType)reader.ReadByte();
this.Strings.Add(stringEntry);
}
}
Activate();
}
public void Write(Stream stream)
{
using (var writer = new BinaryWriter(stream))
{
writer.Write(FileID);
WriteList(List1, writer, false);
WriteList(List2, writer, false);
WriteList(List3, writer, true);
writer.Write(Strings.Count);
foreach (var str in Strings)
{
writer.Write(str.ID);
writer.Write(Encoding.ASCII.GetBytes(str.Value));
writer.Write((byte)0);
writer.Write((byte)str.Category);
}
}
}
public void Activate()
{
var Structs = new List<Struct>();
var DerivedStructs = new List<DerivedStruct>();
//1st level structs. all fields are primitive types
foreach (var item in List1)
{
var fields = new List<StructField>();
foreach (var field in item.Entries)
{
if (field.TypeStringID == 0xA99AF3AC) Console.WriteLine("unknown value: " + GetString(item.NameStringID) + "::" + GetString(field.NameStringID));
fields.Add(new StructField
{
ID = field.NameStringID,
Name = GetString(field.NameStringID),
TypeID = field.TypeStringID,
Classification = (StructFieldClassification)field.TypeClass,
ParentID = item.NameStringID
});
}
Structs.Add(new Struct
{
ID = item.NameStringID,
Name = GetString(item.NameStringID),
Fields = fields.ToList()
});
}
//2nd level structs. fields can be first level structs
//note: this might be a hard limit in tso, but it is not particularly important in freeso
// the game will even behave correctly if a 2nd level references another 2nd level,
// though a circular reference will likely still break everything.
foreach (var item in List2)
{
var fields = new List<StructField>();
foreach (var field in item.Entries)
{
if (field.TypeStringID == 0xA99AF3AC) Console.WriteLine("unknown value: " + GetString(item.NameStringID) + "::" + GetString(field.NameStringID));
fields.Add(new StructField
{
ID = field.NameStringID,
Name = GetString(field.NameStringID),
TypeID = field.TypeStringID,
Classification = (StructFieldClassification)field.TypeClass,
ParentID = item.NameStringID
});
}
Structs.Add(new Struct
{
ID = item.NameStringID,
Name = GetString(item.NameStringID),
Fields = fields.ToList()
});
}
//derived structs. serve as valid subsets of fields of an entity that the client can request.
foreach (var item in List3)
{
var fields = new List<DerivedStructFieldMask>();
foreach (var field in item.Entries)
{
if (field.TypeStringID == 0xA99AF3AC) Console.WriteLine("unknown value: " + GetString(item.NameStringID) + "::" + GetString(field.NameStringID));
fields.Add(new DerivedStructFieldMask
{
ID = field.NameStringID,
Name = GetString(field.NameStringID),
Type = (DerivedStructFieldMaskType)field.TypeClass
});
}
DerivedStructs.Add(new DerivedStruct
{
ID = item.NameStringID,
Parent = item.ParentStringID,
Name = GetString(item.NameStringID),
FieldMasks = fields.ToArray()
});
}
this.Structs = Structs.ToArray();
this.DerivedStructs = DerivedStructs.ToArray();
foreach (var _struct in Structs)
{
StructsByName.Add(_struct.Name, _struct);
}
//InjectStructs();
Active = this;
}
private void InjectStructs()
{
//this is just an example of how to do this.
//todo: a format we can easily create and read from to provide these new fields
StructsByName["Lot"].Fields.Add(new StructField()
{
Name = "Lot_SkillGamemode",
ID = 0xaabbccdd,
Classification = StructFieldClassification.SingleField,
ParentID = StructsByName["Lot"].ID,
TypeID = 1768755593 //uint32
});
var fields = DerivedStructs[17].FieldMasks.ToList();
fields.Add(new DerivedStructFieldMask()
{
ID = 0xaabbccdd,
Name = "Lot_SkillGamemode",
Type = DerivedStructFieldMaskType.KEEP
});
DerivedStructs[17].FieldMasks = fields.ToArray();
}
public Struct GetStructFromValue(object value)
{
if (value == null) { return null; }
return GetStruct(value.GetType());
}
public Struct GetStruct(Type type)
{
return GetStruct(type.Name);
}
public Struct GetStruct(string name)
{
if (StructsByName.ContainsKey(name))
{
return StructsByName[name];
}
return null;
}
public Struct GetStruct(uint id)
{
return Structs.FirstOrDefault(x => x.ID == id);
}
public StringTableType GetStringType(uint id)
{
var item = Strings.FirstOrDefault(x => x.ID == id);
if (item == null)
{
return StringTableType.Field;
}
return item.Category;
}
public string GetString(uint id)
{
var item = Strings.FirstOrDefault(x => x.ID == id);
if (item == null)
{
return null;
}
return item.Value;
}
public void SetString(uint id, string value)
{
var item = Strings.FirstOrDefault(x => x.ID == id);
if (item == null)
{
return;
}
item.Value = value;
}
public void RemoveString(uint id)
{
Strings.RemoveAll(x => x.ID == id);
}
public string GetString(List<StringTableEntry> strings, uint id)
{
var item = strings.FirstOrDefault(x => x.ID == id);
if (item == null)
{
return "";
}
return item.Value;
}
private string ReadNullTerminatedString(BinaryReader reader)
{
var result = "";
while (true)
{
var ch = (char)reader.ReadByte();
if (ch == '\0')
{
break;
}
else
{
result += ch;
}
}
return result;
}
private List<ListEntry> ReadList(BinaryReader reader, bool parentID)
{
var list1Count = reader.ReadUInt32();
var list1 = new List<ListEntry>();
for (int i = 0; i < list1Count; i++)
{
var entry = new ListEntry();
entry.Parent = this;
entry.NameStringID = reader.ReadUInt32();
if (parentID)
{
entry.ParentStringID = reader.ReadUInt32();
}
entry.Entries = new List<ListEntryEntry>();
var subEntryCount = reader.ReadUInt32();
for (int y = 0; y < subEntryCount; y++)
{
var subEntry = new ListEntryEntry();
subEntry.Parent = entry;
subEntry.NameStringID = reader.ReadUInt32();
subEntry.TypeClass = reader.ReadByte();
if (!parentID)
{
subEntry.TypeStringID = reader.ReadUInt32();
}
entry.Entries.Add(subEntry);
}
list1.Add(entry);
}
return list1;
}
private void WriteList(List<ListEntry> list, BinaryWriter writer, bool parentID)
{
writer.Write(list.Count);
foreach (var entry in list)
{
writer.Write(entry.NameStringID);
if (parentID) writer.Write(entry.ParentStringID);
writer.Write(entry.Entries.Count);
foreach (var subEntry in entry.Entries)
{
writer.Write(subEntry.NameStringID);
writer.Write(subEntry.TypeClass);
if (!parentID) writer.Write(subEntry.TypeStringID);
}
}
}
}
public enum StringTableType : byte
{
Field = 1,
Primitive = 2,
Level1 = 3,
Level2 = 4,
Derived = 5
}
public class StringTableEntry
{
public uint ID;
public string Value;
public StringTableType Category;
}
public class ListEntry
{
public TSODataDefinition Parent;
public uint NameStringID { get; set; }
public uint ParentStringID { get; set; }
public List<ListEntryEntry> Entries;
}
public class ListEntryEntry
{
public ListEntry Parent;
public uint NameStringID;
public byte TypeClass;
public uint TypeStringID;
[Category("Struct Properties")]
[Description("The name for this field/struct. (ONLY FOR STRUCTS)")]
public string Name
{
get
{
return Parent.Parent.GetString(NameStringID);
}
set
{
Parent.Parent.SetString(NameStringID, value);
}
}
[Category("Struct Properties")]
[Description("The type this field should have. (ONLY FOR STRUCTS)")]
[TypeConverter(typeof(TypeSelector))]
public string FieldType {
get
{
return Parent.Parent.GetString(TypeStringID);
}
set
{
TypeStringID = Parent.Parent.Strings.First(x => x.Value == value).ID;
}
}
[Category("Struct Properties")]
[Description("What kind of collection this field is. (ONLY FOR STRUCTS)")]
public StructFieldClassification FieldClass {
get {
return (StructFieldClassification)TypeClass;
}
set
{
TypeClass = (byte)value;
}
}
private class TypeSelector : TypeConverter
{
public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
{
return true;
}
public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context)
{
return new StandardValuesCollection(
TSODataDefinition.Active.Strings
.Where(x => x.Category == StringTableType.Level1 || x.Category == StringTableType.Primitive)
.OrderBy(x => x.Category)
.ThenBy(x => x.Value)
.Select(x => x.Value)
.ToList()
);
}
}
[Category("Mask Properties")]
[TypeConverter(typeof(NameSelector))]
[Description("The field to mask. (ONLY FOR MASKS)")]
public string MaskField
{
get
{
return Parent.Parent.GetString(NameStringID);
}
set
{
NameStringID = Parent.Parent.Strings.First(x => x.Value == value).ID;
}
}
[Category("Mask Properties")]
[Description("If this field should be kept or removed for this request. (ONLY FOR MASKS)")]
public DerivedStructFieldMaskType MaskMode
{
get
{
return (DerivedStructFieldMaskType)TypeClass;
}
set
{
TypeClass = (byte)value;
}
}
private class NameSelector : TypeConverter
{
public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
{
return true;
}
public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context)
{
return new StandardValuesCollection(
TSODataDefinition.Active.Strings
.Where(x => x.Category == StringTableType.Field)
.OrderBy(x => x.Category)
.ThenBy(x => x.Value)
.Select(x => x.Value)
.ToList()
);
}
}
}
public class Struct {
public uint ID;
public string Name;
public List<StructField> Fields;
}
public class StructField {
public uint ID;
public string Name;
public StructFieldClassification Classification;
public uint TypeID;
public uint ParentID;
}
public enum StructFieldClassification
{
SingleField = 0,
Map = 1,
List = 2
}
public class DerivedStruct
{
public uint ID;
public string Name;
public uint Parent;
public DerivedStructFieldMask[] FieldMasks;
}
public class DerivedStructFieldMask
{
public uint ID;
public string Name;
public DerivedStructFieldMaskType Type;
}
public enum DerivedStructFieldMaskType
{
KEEP = 0x01,
REMOVE = 0x02
}
}