mysimulation/server/FSO.Server.Protocol/Aries/AriesPackets.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

41 lines
1.2 KiB
C#
Executable file

using FSO.Server.Protocol.Aries.Packets;
using System;
using System.Collections.Generic;
namespace FSO.Server.Protocol.Aries
{
public class AriesPackets
{
public static Dictionary<uint, Type> ARIES_PACKET_BY_TYPEID;
public static Type[] ARIES_PACKETS = new Type[] {
typeof(RequestClientSession),
typeof(RequestClientSessionResponse),
typeof(RequestChallenge),
typeof(RequestChallengeResponse),
typeof(AnswerChallenge),
typeof(AnswerAccepted)
};
static AriesPackets()
{
ARIES_PACKET_BY_TYPEID = new Dictionary<uint, Type>();
foreach (Type packetType in ARIES_PACKETS)
{
IAriesPacket packet = (IAriesPacket)Activator.CreateInstance(packetType);
ARIES_PACKET_BY_TYPEID.Add(packet.GetPacketType().GetPacketCode(), packetType);
}
}
public static Type GetByPacketCode(uint code)
{
if (ARIES_PACKET_BY_TYPEID.ContainsKey(code))
{
return ARIES_PACKET_BY_TYPEID[code];
}
else
{
return null;
}
}
}
}