mysimulation/server/FSO.Server.Protocol/Aries/Packets/RequestChallengeResponse.cs
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00

25 lines
640 B
C#
Executable file

using FSO.Common.Serialization;
using Mina.Core.Buffer;
namespace FSO.Server.Protocol.Aries.Packets
{
public class RequestChallengeResponse : IAriesPacket
{
public string Challenge;
public void Deserialize(IoBuffer input, ISerializationContext context)
{
Challenge = input.GetPascalVLCString();
}
public AriesPacketType GetPacketType()
{
return AriesPacketType.RequestChallengeResponse;
}
public void Serialize(IoBuffer output, ISerializationContext context)
{
output.PutPascalVLCString(Challenge);
}
}
}