mirror of
https://github.com/simtactics/mysimulation.git
synced 2025-03-23 01:42:24 +00:00
- NioTSO client isn't needed because we're using RayLib - Added FreeSO's API server to handle most backend operations
27 lines
741 B
C#
Executable file
27 lines
741 B
C#
Executable file
using FSO.Common.Serialization;
|
|
using Mina.Core.Buffer;
|
|
|
|
namespace FSO.Server.Protocol.Gluon.Packets
|
|
{
|
|
public class TuningChanged : AbstractGluonCallPacket
|
|
{
|
|
public bool UpdateInstantly;
|
|
|
|
public override void Deserialize(IoBuffer input, ISerializationContext context)
|
|
{
|
|
base.Deserialize(input, context);
|
|
UpdateInstantly = input.GetBool();
|
|
}
|
|
|
|
public override void Serialize(IoBuffer output, ISerializationContext context)
|
|
{
|
|
base.Serialize(output, context);
|
|
output.PutBool(UpdateInstantly);
|
|
}
|
|
|
|
public override GluonPacketType GetPacketType()
|
|
{
|
|
return GluonPacketType.TuningChanged;
|
|
}
|
|
}
|
|
}
|