mysimulation/server/tso.common/Serialization
Tony Bark 22191ce648 Removed NioTSO client and server
- NioTSO client isn't needed because we're using RayLib
- Added FreeSO's API server to handle most backend operations
2024-05-01 02:55:43 -04:00
..
Primitives Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
TypeSerializers Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
IModelSerializer.cs Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
IoBufferDeserializable.cs Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
IoBufferSerializable.cs Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
IoBufferUtils.cs Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
ISerializationContext.cs Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
ModelSerializer.cs Removed NioTSO client and server 2024-05-01 02:55:43 -04:00
SerializationContext.cs Removed NioTSO client and server 2024-05-01 02:55:43 -04:00