My Simulation is an experimental open source multiplayer game based upon The Sims Online. It attempts to mimic the original game as closely as possible while extending it with new features.
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Fatbag 06f13d50ac Graphics: Added font rendering functions Graphics::DrawText and Graphics::StringImage.
FileHandler: Added support for wav
Audio: Added support to play back a sound with XAudio2. We can't delete sounds until we make our own system to keep track of available voices.
LoginScreen scene: Upped framerate from 15fps to tickless, and added new logic to clone the scrolling text at the bottom. All of it.
2012-04-20 19:37:08 -05:00
Client Graphics: Added font rendering functions Graphics::DrawText and Graphics::StringImage. 2012-04-20 19:37:08 -05:00
Libraries Graphics: Added font rendering functions Graphics::DrawText and Graphics::StringImage. 2012-04-20 19:37:08 -05:00
Server Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed. 2012-02-27 02:55:53 -06:00
Tools Added eagames.bmp reading to the LoginScreen scene. 2012-04-08 12:20:25 -05:00
CMakeLists.txt Added libmpg123 to FileHandler. This and libjpeg-turbo are now being assembled by GCC and NASM, respectively. 2012-03-25 20:51:30 -05:00
Compiling instructions.txt Added freetype under cmake. My immediate next job is libvitaboy. 2012-01-30 00:08:04 -06:00
Documentation.txt Decent analysis of UTalk 2012-01-17 20:23:53 -06:00