My Simulation is an experimental open source multiplayer game based upon The Sims Online. It attempts to mimic the original game as closely as possible while extending it with new features.
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thnor 2a87e619ae Sprite formats are now completely supported (PNGs work great too)!
The sprite loader code has been prettied up and rennovated quite a bit.

*NOTE: Fatbag, TSO sometimes has palette (PALT) resources that are not the same
as those described at simtec. Since you want to do the real figuring out, well,
have fun :)
2012-04-05 00:50:46 -05:00
Client Added libmpg123 to FileHandler. This and libjpeg-turbo are now being assembled by GCC and NASM, respectively. 2012-03-25 20:51:30 -05:00
Libraries Sprite formats are now completely supported (PNGs work great too)! 2012-04-05 00:50:46 -05:00
Server Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed. 2012-02-27 02:55:53 -06:00
Tools Sprite formats are now completely supported (PNGs work great too)! 2012-04-05 00:50:46 -05:00
CMakeLists.txt Added libmpg123 to FileHandler. This and libjpeg-turbo are now being assembled by GCC and NASM, respectively. 2012-03-25 20:51:30 -05:00
Compiling instructions.txt Added freetype under cmake. My immediate next job is libvitaboy. 2012-01-30 00:08:04 -06:00
Documentation.txt Decent analysis of UTalk 2012-01-17 20:23:53 -06:00