mysimulation/resources
Tony Bark a1cdd92c3f Open object format
- To make prototyping and possibly future custom content easier, I've created a JSON-based object format with the same properties found in The Sims
- Renamed dorms directory to dorm
- Added some d20 C code I found to possibly enhance the skill system in the future
- Added voting machine by Don Hopkins
- Removed core.h in favor of niotso.zig which accomplishes the same thing
2024-05-07 07:27:59 -04:00
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blueprints Port FSO's Server architecture 2024-05-06 06:46:27 -04:00
cities/city_0100 Added some resources from FreeSO 2024-05-05 12:38:19 -04:00
items Open object format 2024-05-07 07:27:59 -04:00
sims Added some old TS1 custom content to test on 2024-05-01 18:14:13 -04:00
textures/terrain Added some resources from FreeSO 2024-05-05 12:38:19 -04:00
config.toml Updated documentation 2024-05-06 07:24:11 -04:00
LICENSE.md Port FSO's Server architecture 2024-05-06 06:46:27 -04:00
logo.png Separate splash background and logo 2024-05-01 10:55:37 -04:00
logo.svg Separate splash background and logo 2024-05-01 10:55:37 -04:00
pixie_point.svg Renamed objects to items in the empty_lot files 2024-05-01 11:15:55 -04:00
pixie_point_logo.png Renamed objects to items in the empty_lot files 2024-05-01 11:15:55 -04:00
tsosplash.png Separate splash background and logo 2024-05-01 10:55:37 -04:00