mysimulation/build.zig.zon
Tony Bark 02827893df Switched to Raylib
- Added Raylib due to being simple and similar to XNA's APIs
- Remove ifdef cplusplus from filehandler
- Added VSCode, GH Actions and FetchTSO
2024-04-29 03:04:46 -04:00

36 lines
1.3 KiB
Zig

.{
.name = "ztso",
// This is a [Semantic Version](https://semver.org/).
// In a future version of Zig it will be used for package deduplication.
.version = "0.1.100",
// This field is optional.
// This is currently advisory only; Zig does not yet do anything
// with this value.
.minimum_zig_version = "0.12.0",
// This field is optional.
// Each dependency must either provide a `url` and `hash`, or a `path`.
// `zig build --fetch` can be used to fetch all dependencies of a package, recursively.
// Once all dependencies are fetched, `zig build` no longer requires
// internet connectivity.
.dependencies = .{
.@"raylib-zig" = .{
.url = "https://github.com/Not-Nik/raylib-zig/archive/devel.tar.gz",
.hash = "12201895450c4309071f03d32a3f4bf012de2fe9f06baa9f6949dc6bb9f3850c5a7f",
},
},
.paths = .{
// This makes *all* files, recursively, included in this package. It is generally
// better to explicitly list the files and directories instead, to insure that
// fetching from tarballs, file system paths, and version control all result
// in the same contents hash.
"",
// For example...
//"build.zig",
//"build.zig.zon",
//"src",
//"LICENSE",
//"README.md",
},
}