mysimulation/Libraries/FileHandler/CMakeLists.txt
Fatbag f23bcd7b4d Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed.
Also fixed formatting in recent source files.

My next task is implementing IFF chunk reading. I'll also make a tool that can convert the game's behavior.iff file to an HTML page.
2012-02-27 02:55:53 -06:00

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CMake

cmake_minimum_required(VERSION 2.6)
project(FileHandler)
add_subdirectory(libexpat)
add_subdirectory(libfar)
add_subdirectory(libjpeg-turbo)
add_subdirectory(libpng)
add_subdirectory(utk)
add_subdirectory(xa)
add_subdirectory(zlib)
set(FILEHANDLER_SERIES 0)
set(FILEHANDLER_MAJOR 0)
set(FILEHANDLER_MINOR 0)
set(FILEHANDLER_SOURCES
File.cpp
Image.cpp
)
include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler)
add_library(FileHandler_static STATIC ${FILEHANDLER_SOURCES})
set_target_properties(FileHandler_static PROPERTIES
OUTPUT_NAME "FileHandler${FILEHANDLER_SERIES}"
PREFIX ""
CLEAN_DIRECT_OUTPUT 1)
add_library(FileHandler_shared SHARED ${FILEHANDLER_SOURCES})
set_target_properties(FileHandler_shared PROPERTIES
OUTPUT_NAME "FileHandler${FILEHANDLER_SERIES}"
VERSION ${FILEHANDLER_SERIES}${FILEHANDLER_MAJOR}.${FILEHANDLER_MINOR}.0
SOVERSION ${FILEHANDLER_SERIES}${FILEHANDLER_MAJOR}
PREFIX ""
IMPORT_PREFIX ""
CLEAN_DIRECT_OUTPUT 1)
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static)