mirror of
https://github.com/simtactics/niotso.git
synced 2025-03-15 08:11:22 +00:00
Made the iffexport utility (design based on libfar), added in an HTML5 z-buffer renderer, and made tags for libfar 1.0.0 and libvitaboy 1.0.0.
This commit is contained in:
parent
f23bcd7b4d
commit
432d12397c
15 changed files with 671 additions and 0 deletions
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@ -1,6 +1,7 @@
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cmake_minimum_required(VERSION 2.6)
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project(FileHandler)
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add_subdirectory(iff)
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add_subdirectory(libexpat)
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add_subdirectory(libfar)
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add_subdirectory(libjpeg-turbo)
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10
Libraries/FileHandler/iff/CMakeLists.txt
Normal file
10
Libraries/FileHandler/iff/CMakeLists.txt
Normal file
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cmake_minimum_required(VERSION 2.6)
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project(iff)
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set(IFF_SOURCES
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chunks.c
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iff.c
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iffexport.c
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)
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add_executable(iffexport ${IFF_SOURCES})
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24
Libraries/FileHandler/iff/chunks.c
Normal file
24
Libraries/FileHandler/iff/chunks.c
Normal file
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/*
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chunks.c - Copyright (c) 2012 Fatbag <X-Fi6@phppoll.org>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include "iff.h"
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int iff_read_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned MaxChunkSize, unsigned IFFSize){
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return 1;
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}
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150
Libraries/FileHandler/iff/iff.c
Normal file
150
Libraries/FileHandler/iff/iff.c
Normal file
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/*
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iff.c - Copyright (c) 2012 Fatbag <X-Fi6@phppoll.org>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include "iff.h"
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#ifndef __inline
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#define __inline
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#endif
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#ifndef __restrict
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#define __restrict
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#endif
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IFFFile * iff_create()
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{
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IFFFile *ptr = malloc(sizeof(IFFFile));
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if(ptr == NULL) return NULL;
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memset(ptr, 0, sizeof(IFFFile));
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return ptr;
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}
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int iff_read_header(IFFFile * IFFFileInfo, const uint8_t * Buffer, unsigned FileSize)
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{
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unsigned offset;
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if(!FileSize) FileSize = ~0;
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else if(FileSize < 64)
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return 0;
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if(memcmp(Buffer, Header_IFF, 60))
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return 0;
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memcpy(IFFFileInfo->Header, Buffer, 60);
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offset = read_uint32be(Buffer+60);
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if(offset > FileSize - 28)
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return 0;
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return 1;
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}
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IFFChunkNode * iff_add_chunk(IFFFile * IFFFileInfo, int Position)
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{
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IFFChunkNode *ptr = malloc(sizeof(IFFChunkNode)), *node;
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if(ptr == NULL) return NULL;
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memset(ptr, 0, sizeof(IFFChunkNode));
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if(IFFFileInfo == NULL) return ptr;
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if(Position >= 0){
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node = IFFFileInfo->FirstChunk;
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if(node == NULL){
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IFFFileInfo->FirstChunk = ptr;
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IFFFileInfo->LastChunk = ptr;
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}else{
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/* Find the node we will take the place of */
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while(Position-- && node->NextChunk != NULL)
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node = node->NextChunk;
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if(node->PrevChunk == NULL)
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IFFFileInfo->FirstChunk = ptr;
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/* Shift this node and all nodes after it above us */
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ptr->PrevChunk = node->PrevChunk;
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ptr->NextChunk = node;
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node->PrevChunk = ptr;
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}
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}else{
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node = IFFFileInfo->LastChunk;
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if(node == NULL){
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IFFFileInfo->FirstChunk = ptr;
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IFFFileInfo->LastChunk = ptr;
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}else{
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/* Find the node we will take the place of */
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while(++Position && node->PrevChunk != NULL)
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node = node->PrevChunk;
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if(node->NextChunk == NULL)
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IFFFileInfo->LastChunk = ptr;
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/* Shift this node and all nodes before it below us */
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ptr->PrevChunk = node;
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ptr->NextChunk = node->NextChunk;
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node->NextChunk = ptr;
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}
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}
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IFFFileInfo->ChunkCount++;
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return ptr;
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}
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int iff_read_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned MaxChunkSize)
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{
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if(MaxChunkSize == 0) MaxChunkSize = ~0;
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if(MaxChunkSize < 76)
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return 0;
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memcpy(ChunkInfo->Type, Buffer+0, 4);
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ChunkInfo->Size = read_uint32be(Buffer+4);
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ChunkInfo->ChunkID = read_uint16be(Buffer+8);
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ChunkInfo->Flags = read_uint16be(Buffer+10);
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memcpy(ChunkInfo->Label, Buffer+12, 64);
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if(ChunkInfo->Size < 76 || ChunkInfo->Size > MaxChunkSize)
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return 0;
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if(ChunkInfo->Size > 76){
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ChunkInfo->Data = malloc(ChunkInfo->Size - 76);
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if(ChunkInfo->Data == NULL)
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return 0;
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memcpy(ChunkInfo->Data, Buffer+76, ChunkInfo->Size - 76);
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}
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return 1;
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}
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int iff_enumerate_chunks(IFFFile * IFFFileInfo, const uint8_t * Buffer, unsigned BufferSize)
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{
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while(BufferSize){
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IFFChunkNode * chunk = iff_add_chunk(IFFFileInfo, -1);
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if(chunk == NULL)
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return 0;
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if(!iff_read_chunk(&chunk->Chunk, Buffer, BufferSize)){
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free(chunk);
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return 0;
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}
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Buffer += chunk->Chunk.Size;
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BufferSize -= chunk->Chunk.Size;
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}
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return 1;
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}
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85
Libraries/FileHandler/iff/iff.h
Normal file
85
Libraries/FileHandler/iff/iff.h
Normal file
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/*
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iff.h - Copyright (c) 2012 Fatbag <X-Fi6@phppoll.org>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
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copyright notice and this permission notice appear in all copies.
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THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef read_uint32be
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#define read_uint32be(x) (unsigned)(((x)[0]<<(8*3)) | ((x)[1]<<(8*2)) | ((x)[2]<<(8*1)) | ((x)[3]<<(8*0)))
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#define read_uint24be(x) (unsigned)(((x)[0]<<(8*2)) | ((x)[1]<<(8*1)) | ((x)[2]<<(8*0)))
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#define read_uint16be(x) (unsigned)(((x)[0]<<(8*1)) | ((x)[1]<<(8*0)))
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#define read_uint8be(x) (unsigned)(((x)[0]<<(8*0)))
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#define read_uint32le(x) (unsigned)(((x)[0]<<(8*0)) | ((x)[1]<<(8*1)) | ((x)[2]<<(8*2)) | ((x)[3]<<(8*3)))
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#define read_uint24le(x) (unsigned)(((x)[0]<<(8*0)) | ((x)[1]<<(8*1)) | ((x)[2]<<(8*2)))
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#define read_uint16le(x) (unsigned)(((x)[0]<<(8*0)) | ((x)[1]<<(8*1)))
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#define read_uint8le(x) (unsigned)(((x)[0]<<(8*0)))
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#endif
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typedef struct IFFChunk_struct
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{
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char Type[5];
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uint32_t Size;
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uint16_t ChunkID;
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uint16_t Flags;
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char Label[65];
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uint8_t * Data;
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void * FormattedData;
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} IFFChunk;
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typedef struct IFFChunkNode_struct
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{
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IFFChunk Chunk;
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struct IFFChunkNode_struct * PrevChunk;
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struct IFFChunkNode_struct * NextChunk;
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} IFFChunkNode;
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typedef struct IFFFile_struct
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{
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uint8_t Header[64];
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uint32_t ChunkCount;
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IFFChunkNode * FirstChunk;
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IFFChunkNode * LastChunk;
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IFFChunkNode * ResourceMap;
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} IFFFile;
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static const uint8_t Header_IFF[] = "IFF FILE 2.5:TYPE FOLLOWED BY SIZE\0 JAMIE DOORNBOS & MAXIS 1";
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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** IFF file functions
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*/
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IFFFile * iff_create();
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int iff_read_header(IFFFile * IFFFileInfo, const uint8_t * Buffer, unsigned FileSize);
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IFFChunkNode * iff_add_chunk(IFFFile * IFFFileInfo, int Position);
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int iff_read_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned MaxChunkSize);
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int iff_enumerate_chunks(IFFFile * IFFFileInfo, const uint8_t * Buffer, unsigned BufferSize);
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void iff_delete_chunk(IFFFile * IFFFileInfo, int Position);
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void iff_delete(IFFFile * IFFFileInfo);
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/*
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** IFF chunk functions
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*/
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int iff_read_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned MaxChunkSize, unsigned IFFSize);
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#ifdef __cplusplus
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}
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#endif
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142
Libraries/FileHandler/iff/iffexport.c
Normal file
142
Libraries/FileHandler/iff/iffexport.c
Normal file
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/*
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iffexport.c - Copyright (c) 2012 Fatbag <X-Fi6@phppoll.org>
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Permission to use, copy, modify, and/or distribute this software for any
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purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
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#include <stdio.h>
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#include <stdint.h>
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#include <windows.h>
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#include "iff.h"
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int main(int argc, char *argv[]){
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HANDLE hFile;
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int overwrite = 0;
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char *InFile, *OutDirectory;
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HANDLE ProcessHeap = GetProcessHeap();
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DWORD FileSize;
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DWORD bytestransferred = 0;
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uint8_t * IFFData;
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unsigned chunkcount, chunk = 0;
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IFFFile * IFFFileInfo;
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IFFChunkNode * ChunkNode;
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if(argc == 1 || !strcmp(argv[1], "-h") || !strcmp(argv[1], "--help")){
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printf("Usage: iffexport [-f] infile OutDirectory\n"
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"Export the resources of an EA IFF file.\n"
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"Use -f to force overwriting without confirmation.\n"
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"\n"
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"Report bugs to <X-Fi6@phppoll.org>.\n"
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"iffexport is maintained by the Niotso project.\n"
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"Home page: <http://www.niotso.org/>\n");
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return 0;
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}
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if(argc >= 4 && !strcmp(argv[1], "-f")){
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overwrite++;
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InFile = argv[2];
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OutDirectory = argv[3];
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}else{
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InFile = argv[1];
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OutDirectory = argv[2];
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}
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/****
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** Open the file and read in entire contents to memory
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*/
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hFile = CreateFile(InFile, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, NULL);
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if(hFile == INVALID_HANDLE_VALUE){
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if(GetLastError() == ERROR_FILE_NOT_FOUND){
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printf("%sThe specified input file does not exist.", "iffexport: error: ");
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return -1;
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}
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printf("%sThe input file could not be opened for reading.", "iffexport: error: ");
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return -1;
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}
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FileSize = GetFileSize(hFile, NULL);
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if(FileSize < 64){
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printf("%sNot a valid IFF file.", "iffexport: error: ");
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return -1;
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}
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IFFData = HeapAlloc(ProcessHeap, HEAP_NO_SERIALIZE, FileSize);
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if(IFFData == NULL){
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printf("%sMemory for this file could not be allocated.", "iffexport: error: ");
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return -1;
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}
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if(!ReadFile(hFile, IFFData, FileSize, &bytestransferred, NULL) || bytestransferred != FileSize){
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printf("%sThe input file could not be read.", "iffexport: error: ");
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return -1;
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}
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CloseHandle(hFile);
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/****
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** Load header information
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*/
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||||
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IFFFileInfo = iff_create();
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if(IFFFileInfo == NULL){
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printf("%sMemory for this file could not be allocated.", "iffexport: error: ");
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return -1;
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}
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if(!iff_read_header(IFFFileInfo, IFFData, FileSize)){
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printf("%sNot a valid IFF file.", "iffexport: error: ");
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return -1;
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||||
}
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||||
|
||||
/****
|
||||
** Load entry information
|
||||
*/
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||||
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||||
if(!iff_enumerate_chunks(IFFFileInfo, IFFData+64, FileSize-64)){
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||||
printf("%sChunk data is corrupt.", "iffexport: error: ");
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return -1;
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||||
}
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||||
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||||
chunkcount = IFFFileInfo->ChunkCount;
|
||||
printf("This IFF file contains %u chunks.\n\nExporting\n", chunkcount);
|
||||
|
||||
/****
|
||||
** Extract each entry
|
||||
*/
|
||||
for(ChunkNode = IFFFileInfo->FirstChunk; ChunkNode; ChunkNode = ChunkNode->NextChunk){
|
||||
char name[256], destination[256];
|
||||
char filter[] = "\\/:*?\"<>|";
|
||||
int i;
|
||||
|
||||
chunk++;
|
||||
sprintf(name, "%03u-%s-%04X-%s", chunk, ChunkNode->Chunk.Type, ChunkNode->Chunk.ChunkID, ChunkNode->Chunk.Label);
|
||||
for(i=0; i<9; i++){
|
||||
char * c = name;
|
||||
while((c = strchr(c, filter[i])) != NULL)
|
||||
*c = '.';
|
||||
}
|
||||
sprintf(destination, "%s/%s.%s", OutDirectory, name, (!memcmp(ChunkNode->Chunk.Type, "BMP_", 4)) ? "bmp" : "dat");
|
||||
|
||||
hFile = CreateFile(destination, GENERIC_WRITE, 0, NULL, CREATE_NEW+overwrite,
|
||||
FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
|
||||
if(hFile == INVALID_HANDLE_VALUE){
|
||||
printf(" (%u/%u) Skipped (%s): %s\n", chunk, chunkcount,
|
||||
(!overwrite && GetLastError() == ERROR_FILE_EXISTS) ? "file exists" : "could not open",
|
||||
name);
|
||||
continue;
|
||||
}
|
||||
|
||||
printf(" (%u/%u) %s (%u bytes)\n", chunk, chunkcount, name, ChunkNode->Chunk.Size-76);
|
||||
|
||||
WriteFile(hFile, ChunkNode->Chunk.Data, ChunkNode->Chunk.Size-76, &bytestransferred, NULL);
|
||||
CloseHandle(hFile);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
1
Libraries/libvitaboy/AUTHORS
Normal file
1
Libraries/libvitaboy/AUTHORS
Normal file
|
@ -0,0 +1 @@
|
|||
Fatbag <X-Fi6@phppoll.org>
|
8
Libraries/libvitaboy/CHANGES
Normal file
8
Libraries/libvitaboy/CHANGES
Normal file
|
@ -0,0 +1,8 @@
|
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libvitaboy 1.0.0 (2012-03-04) Fatbag
|
||||
|
||||
* first stable release
|
||||
* read support for ANIM, APR, BND, COL, HAG, MESH, OFT, PO, SKEL
|
||||
* working rendering and animation of characters in OpenGL
|
||||
* basic keyboard controls
|
||||
* support for environments: MinGW
|
||||
* support for platforms: i686, x86-64
|
13
Libraries/libvitaboy/COPYING
Normal file
13
Libraries/libvitaboy/COPYING
Normal file
|
@ -0,0 +1,13 @@
|
|||
libfar - Copyright (c) 2011-2012 Fatbag <X-Fi6@phppoll.org>
|
||||
|
||||
Permission to use, copy, modify, and/or distribute this software for any
|
||||
purpose with or without fee is hereby granted, provided that the above
|
||||
copyright notice and this permission notice appear in all copies.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
|
||||
ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
|
||||
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
67
Libraries/libvitaboy/README
Normal file
67
Libraries/libvitaboy/README
Normal file
|
@ -0,0 +1,67 @@
|
|||
***************************************************************************
|
||||
* ** libvitaboy - Open source OpenGL TSO character animation library ** *
|
||||
* ** Copyright (c) 2012 Drew D'Addesio ("Fatbag", <X-Fi6@phppoll.org>) ** *
|
||||
* *
|
||||
* Use and distribution of all files in the "include" and "lib" folders *
|
||||
* are governed under the ISC License, included with this source code in *
|
||||
* "COPYING". *
|
||||
* *
|
||||
* All other files included but not aforementioned are not copyrighted, *
|
||||
* and are distributed into the public domain. *
|
||||
***************************************************************************
|
||||
|
||||
|
||||
libvitaboy is a cross-platform C++ library for parsing the various character rendering formats used in The Sims Online and using
|
||||
that information to render and animate the 3D characters of the game using OpenGL.
|
||||
|
||||
Formats include:
|
||||
(*) ANIM (Animation)
|
||||
(*) APR (Appearance)
|
||||
(*) BND (Binding)
|
||||
(*) COL (Collection)
|
||||
(*) HAG (Hand Group)
|
||||
(*) MESH (Mesh)
|
||||
(*) OFT (Outfit)
|
||||
(*) PO (Purchasable Outfit)
|
||||
(*) SKEL (Skeleton)
|
||||
|
||||
|
||||
1. What this library will do for you
|
||||
|
||||
You can use this library to render a character in a fixed location.
|
||||
|
||||
|
||||
2. Compiling
|
||||
|
||||
Compiling is straightforward. The Makefiles and project files should already be set up for you, and are easy to tweak.
|
||||
Before compiling the library, make your changes to config.h to specify what's compiled in.
|
||||
|
||||
a. Compiling from a Makefile
|
||||
|
||||
Makefiles are listed in the top directory in the format Makefile.$(PLATFORM). Just copy the one applicable to your platform
|
||||
to the destination file "Makefile" and run GNU make.
|
||||
|
||||
b. Compiling from a project file
|
||||
|
||||
Project files are held within their own directories. They can be opened up with the target IDE and be compiled by
|
||||
invoking the compile action of that IDE.
|
||||
|
||||
c. Compiling using your own Makefile or project file
|
||||
|
||||
It's possible no such file exists for your platform. In this case, look at whichever Makefile is most relevant to your
|
||||
platform, copy all source files down (.cpp, .hpp, ...), and add it your own Makefile or project. In theory,
|
||||
it should work. :)
|
||||
|
||||
libvitaboy is intended to work with any C++ compiler. If not, and the compiler is not only modern and popular but also free
|
||||
software (gratis, libre, open source software), please report it as a bug.
|
||||
|
||||
|
||||
3. Useful links
|
||||
|
||||
libvitaboy is hosted by and maintained by the Niotso project.
|
||||
Home page: <http://www.niotso.org/>
|
||||
Don Hopkins documentation:
|
||||
(*) http://www.donhopkins.com/drupal/node/20 [Sims Character Animation File Format]
|
||||
(*) http://www.donhopkins.com/drupal/node/21 [Details on The Sims Character Animation File Format and Rendering]
|
||||
(*) http://www.donhopkins.com/drupal/node/19 [Sims VitaBoy Character Animation Library Documentation]
|
||||
(*) http://www.donhopkins.com/home/movies/ [Index of Archived Streaming QuickTime Movies]
|
10
Libraries/libvitaboy/THANKS
Normal file
10
Libraries/libvitaboy/THANKS
Normal file
|
@ -0,0 +1,10 @@
|
|||
--------------------------------|----------------------------------------------------------------
|
||||
| Thanks to | for |
|
||||
|--------------------------------|----------------------------------------------------------------|
|
||||
| Don Hopkins | Kickstarting The Sims 1 customization, encouraging fine |
|
||||
| | individuals to document the game, and most importantly, |
|
||||
| | sharing with us his documentation of his VitaBoy skeletal |
|
||||
| | character animation library used in The Sims 1, in the form |
|
||||
| | of articles and videos. Dozens of thanks from each one of us. |
|
||||
| (*) <http://www.donhopkins.com/> |
|
||||
-------------------------------------------------------------------------------------------------
|
0
Tools/misc/CMakeLists.txt
Normal file
0
Tools/misc/CMakeLists.txt
Normal file
8
Tools/zbuffer/Instructions.txt
Normal file
8
Tools/zbuffer/Instructions.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
Add these files:
|
||||
|
||||
* Chair-Liv-Deco_large_front_a.png
|
||||
* Chair-Liv-Deco_large_front_p.png
|
||||
* Chair-Liv-Deco_large_front_z.png
|
||||
* tower_large_ne_a.png
|
||||
* tower_large_ne_p.png
|
||||
* tower_large_ne_z.png
|
BIN
Tools/zbuffer/background.png
Normal file
BIN
Tools/zbuffer/background.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 412 B |
152
Tools/zbuffer/index.html
Normal file
152
Tools/zbuffer/index.html
Normal file
|
@ -0,0 +1,152 @@
|
|||
<script>
|
||||
|
||||
window.onload = init;
|
||||
|
||||
function LoadSpriteset(names) {
|
||||
images = new Array(names.length);
|
||||
imagesloaded = 0;
|
||||
imagecount = 1 + names.length * 3;
|
||||
ext = ['a', 'p', 'z'];
|
||||
for (i = 0; i < names.length; i++) {
|
||||
images[i] = new Array(3);
|
||||
for (j = 0; j < 3; j++) {
|
||||
img = new Image();
|
||||
img.idi = i, img.idj = j;
|
||||
img.src = names[i] + '_' + ext[j] + ".png";
|
||||
img.onload = function() {
|
||||
context.drawImage(this, 0, 0);
|
||||
images[this.idi][this.idj] = context.getImageData(0, 0, 136, 384);
|
||||
delete this;
|
||||
if (++imagesloaded == imagecount) {
|
||||
redraw = true;
|
||||
setInterval(update, 16);
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function init() {
|
||||
// capture keys
|
||||
left = 0;
|
||||
right = 0;
|
||||
up = 0;
|
||||
down = 0;
|
||||
|
||||
window.onkeydown = function(evt) {
|
||||
if (evt.keyCode == 37) left = 1;
|
||||
if (evt.keyCode == 38) up = 1;
|
||||
if (evt.keyCode == 39) right = 1;
|
||||
if (evt.keyCode == 40) down = 1;
|
||||
};
|
||||
|
||||
window.onkeyup = function(evt) {
|
||||
if (evt.keyCode == 37) left = 0;
|
||||
if (evt.keyCode == 38) up = 0;
|
||||
if (evt.keyCode == 39) right = 0;
|
||||
if (evt.keyCode == 40) down = 0;
|
||||
};
|
||||
// end capture keys
|
||||
|
||||
// The game does not use true isometric projection because each tile is 128x64 (close), 64x32 (medium), or 32x16 (far)
|
||||
// which, when tilex or tiley is the hypotenuse, does not form a 30-60-90 triangle.
|
||||
// It's actually arctan(1/2)-arctan(2/1)-90. The image is compressed vertically a bit to allow for power-of-2 texture sizes.
|
||||
tilex = 0;
|
||||
tiley = 0;
|
||||
sin60 = 2.0/Math.sqrt(5); // sin(arctan(2)) or cos(arctan(1/2))
|
||||
sin30 = 1.0/Math.sqrt(5); // sin(arctan(1/2)) or cos(arctan(2))
|
||||
sqrt5120 = 32*Math.sqrt(5);
|
||||
|
||||
debug = document.getElementById('debug');
|
||||
canvas = document.getElementById('draw');
|
||||
context = canvas.getContext('2d');
|
||||
|
||||
background = new Image();
|
||||
background.src = "background.png";
|
||||
background.onload = function() {
|
||||
context.drawImage(this, 0, 0);
|
||||
delete this;
|
||||
background = context.getImageData(0, 0, 136, 384);
|
||||
if (++imagesloaded == imagecount) {
|
||||
redraw = true;
|
||||
setInterval(update, 16);
|
||||
}
|
||||
}
|
||||
LoadSpriteset(["Chair-Liv-Deco_large_front", "tower_large_ne"]);
|
||||
|
||||
render = context.createImageData(136, 384);
|
||||
}
|
||||
|
||||
function Blend(sourceid, soffset)
|
||||
{
|
||||
sa = images[sourceid][0].data[soffset+0] / 255.0;
|
||||
if (sa == 0) return;
|
||||
sr = images[sourceid][1].data[soffset+0];
|
||||
sg = images[sourceid][1].data[soffset+1];
|
||||
sb = images[sourceid][1].data[soffset+2];
|
||||
if (sa == 255) {
|
||||
render.data[dest+0] = sr;
|
||||
render.data[dest+1] = sr;
|
||||
render.data[dest+2] = sr;
|
||||
return;
|
||||
}
|
||||
|
||||
dr = render.data[dest+0];
|
||||
dg = render.data[dest+1];
|
||||
db = render.data[dest+2];
|
||||
da = 1.0 - sa;
|
||||
|
||||
render.data[dest+0] = da * dr + sa * sr;
|
||||
render.data[dest+1] = da * dg + sa * sg;
|
||||
render.data[dest+2] = da * db + sa * sb;
|
||||
}
|
||||
|
||||
|
||||
function update() {
|
||||
if (!left && !right && !up && !down && !redraw) return;
|
||||
redraw = false;
|
||||
|
||||
if (left == 1) tilex -= 1;
|
||||
if (right == 1) tilex += 1;
|
||||
if (up == 1) tiley += 1;
|
||||
if (down == 1) tiley -= 1;
|
||||
|
||||
screenx = Math.round((tilex + tiley)*sin60);
|
||||
screeny = Math.round((tilex - tiley)*sin30);
|
||||
z = screeny*1.5;
|
||||
|
||||
for (y = 0; y < 384; y++) {
|
||||
for (x = 0; x < 136; x++) {
|
||||
dest = (y*136+x)*4;
|
||||
render.data[dest+0] = background.data[dest+0];
|
||||
render.data[dest+1] = background.data[dest+1];
|
||||
render.data[dest+2] = background.data[dest+2];
|
||||
render.data[dest+3] = 255;
|
||||
|
||||
// Shift: read from the data so-many bytes ago. Subtract rather than add.
|
||||
if (y-screeny >= 0 && y-screeny < 384 && x-screenx >= 0 && x-screenx < 136) {
|
||||
source = ((y-screeny)*136 + x-screenx)*4;
|
||||
|
||||
if (images[1][2].data[source] != 255 && images[1][2].data[source] - z < images[0][2].data[dest]) {
|
||||
// Object 2 on top
|
||||
Blend(0, dest);
|
||||
Blend(1, source);
|
||||
} else {
|
||||
// Object 1 on top
|
||||
Blend(1, source);
|
||||
Blend(0, dest);
|
||||
}
|
||||
} else {
|
||||
// Object 1 only
|
||||
Blend(0, dest);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
context.putImageData(render, 0, 0);
|
||||
debug.innerHTML = "Tile x: " + tilex/sqrt5120 + "<br />Tile y: " + tiley/sqrt5120 + "<br />Screen x: " + screenx + "<br />Screen y: " + screeny + "<br />z: " + z;
|
||||
}
|
||||
</script>
|
||||
|
||||
<div id="debug"></div>
|
||||
<canvas width="136" height="384" id="draw" style="border: 1px solid #888"></canvas>
|
Loading…
Add table
Reference in a new issue