mirror of
https://github.com/simtactics/niotso.git
synced 2025-03-15 08:11:22 +00:00
Client: Separated the LoginScreen scene away from Scene.hpp, so it's compiled once as its own translation unit.
FileHandler: Added read support for XA, UTK, and MP3 to File::ReadSoundFile.
This commit is contained in:
parent
06f13d50ac
commit
5c7a36592e
11 changed files with 480 additions and 264 deletions
|
@ -39,8 +39,8 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
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endif()
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# Size
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set(CFLAGS_SIZE "${CFLAGS} -Os -g0 -fomit-frame-pointer -ffast-math -fmerge-all-constants -funsafe-loop-optimizations -fmerge-all-constants -fsched-pressure -flto")
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set(LDFLAGS_SIZE "${LDFLAGS} -s -fwhole-program -flto")
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set(CFLAGS_SIZE "${CFLAGS} -Os -g0 -fomit-frame-pointer -ffast-math -fmerge-all-constants -funsafe-loop-optimizations -fmerge-all-constants -fsched-pressure")
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set(LDFLAGS_SIZE "${LDFLAGS} -s -fwhole-program")
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# Speed
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set(CFLAGS_SPEED "${CFLAGS} -O3 -g0 -fomit-frame-pointer -ffast-math -fmerge-all-constants -funsafe-loop-optimizations -fmerge-all-constants -fsched-pressure -fmodulo-sched -fmodulo-sched-allow-regmoves -fgcse-sm -fgcse-las -fsched-spec-load -fsched-spec-load-dangerous -fsched-stalled-insns=0 -fsched-stalled-insns-dep -fsched2-use-superblocks -fipa-pta -fipa-matrix-reorg -ftree-loop-linear -floop-interchange -floop-strip-mine -floop-block -fgraphite-identity -floop-parallelize-all -ftree-loop-distribution -ftree-loop-im -ftree-loop-ivcanon -fivopts -fvect-cost-model -fvariable-expansion-in-unroller -fbranch-target-load-optimize -maccumulate-outgoing-args -flto")
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@ -64,7 +64,7 @@ endif()
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enable_language(ASM)
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set(CMAKE_ASM_COMPILER "gcc")
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set(CMAKE_ASM_FLAGS "${CFLAGS}")
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set(CMAKE_ASM_FLAGS "-fno-strict-aliasing ${CFLAGS}")
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if(WIN32)
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set(DIST_NAME "windows" CACHE STRING "Output folder name for the _dist folder (no start or end slash)")
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@ -13,6 +13,7 @@ if(WIN32)
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Graphics/Startup.cpp
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Graphics/Viewport.cpp
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resources/Resource.rc
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Scene/LoginScreen/LoginScreen.cpp
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System/System.cpp
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Window/Window.cpp
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)
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223
Client/Scene/LoginScreen/LoginScreen.cpp
Normal file
223
Client/Scene/LoginScreen/LoginScreen.cpp
Normal file
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@ -0,0 +1,223 @@
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/*
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Niotso - Copyright (C) 2012 Fatbag <X-Fi6@phppoll.org>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../../EngineInterface.hpp"
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static const wchar_t * const StatusStrings[] = {
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L"Extruding Terrain Web",
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L"Adjusting Emotional Weights",
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L"Calibrating Personality Matrix",
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L"Calculating Domestic Coefficients",
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L"Readjusting Career Ladder",
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L"Accessing Money Supply",
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L"Hacking the Social Network",
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L"Tweaking Chaos Control",
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L"Downloading Reticulated Splines"
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};
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static const char * const images[] = {"eagames.bmp", "maxis.png", "setup.bmp"};
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static const char * const sounds[] = {"loadloop.wav"};
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LoginScreen::LoginScreen() : Scene(0){
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Screen = Screen_EAGames;
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Time = 0;
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ScrollPos = -1;
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memset(image, 0, IMG_COUNT * sizeof(Image_t *));
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memset(texture, 0, TEX_COUNT * sizeof(GLuint));
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memset(sound, 0, SND_COUNT * sizeof(PlayableSound_t *));
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glMatrixMode(GL_TEXTURE);
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glGenTextures(TEX_COUNT, texture);
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FT_Set_Char_Size(Graphics::FontFace, 0, 22*64, 0, 0);
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for(int i=TEX_EAGAMES; i<=TEX_SETUP; i++){
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Image_t * Image = File::ReadImageFile(images[i]);
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if(!Image){
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const char * Message;
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switch(File::Error){
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case FERR_NOT_FOUND:
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Message = "%s does not exist.";
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break;
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case FERR_OPEN:
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Message = "%s could not be opened for reading.";
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break;
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case FERR_BLANK:
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case FERR_UNRECOGNIZED:
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case FERR_INVALIDDATA:
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Message = "%s is corrupt or invalid.";
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break;
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case FERR_MEMORY:
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Message = "Memory for %s could not be allocated.";
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break;
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default:
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Message = "%s could not be read.";
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}
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char Buffer[1024];
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sprintf(Buffer, Message, images[i]);
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MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
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EXIT_SCENE();
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}
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if(i == TEX_MAXIS){
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Graphics::DrawText(Image, L"Maxis\x2122 is an Electronic Arts\x2122 brand.", 0, 600-146, 800, 146,
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Graphics::ALIGN_CENTER_CENTER, 0, RGB(0xef, 0xe3, 0x8c));
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}
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glBindTexture(GL_TEXTURE_2D, texture[i]);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, Image->Width, Image->Height, 0, GL_BGR, GL_UNSIGNED_BYTE, Image->Data);
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free(Image->Data);
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free(Image);
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}
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image[IMG_COPYRIGHT] = Graphics::StringImage(L"(c) 2002, 2003 Electronic Arts Inc. All rights reserved.",
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0, RGB(0xef, 0xe3, 0x8c));
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if(image[IMG_COPYRIGHT] == NULL){
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EXIT_SCENE();
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}
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glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_COPYRIGHT]->Width, image[IMG_COPYRIGHT]->Height, 0, GL_BGRA,
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GL_UNSIGNED_BYTE, image[IMG_COPYRIGHT]->Data);
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free(image[IMG_COPYRIGHT]->Data);
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for(int i=0; i<9; i++){
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image[IMG_STATUS+i] = Graphics::StringImage(StatusStrings[i], 0, RGB(0xef, 0xe3, 0x8c));
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if(image[IMG_STATUS+i] == NULL){
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EXIT_SCENE();
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}
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glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_STATUS+i]->Width, image[IMG_STATUS+i]->Height, 0, GL_BGRA,
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GL_UNSIGNED_BYTE, image[IMG_STATUS+i]->Data);
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free(image[IMG_STATUS+i]->Data);
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}
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for(int i=0; i<SND_COUNT; i++){
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Sound_t * Sound = File::ReadSoundFile(sounds[i]);
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if(!Sound){
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const char * Message;
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switch(File::Error){
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case FERR_NOT_FOUND:
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Message = "%s does not exist.";
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break;
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case FERR_OPEN:
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Message = "%s could not be opened for reading.";
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break;
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case FERR_BLANK:
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case FERR_UNRECOGNIZED:
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case FERR_INVALIDDATA:
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Message = "%s is corrupt or invalid.";
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break;
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case FERR_MEMORY:
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Message = "Memory for %s could not be allocated.";
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break;
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default:
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Message = "%s could not be read.";
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}
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char Buffer[1024];
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sprintf(Buffer, Message, sounds[i]);
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MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
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EXIT_SCENE();
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}
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sound[i] = Audio::LoadSound(Sound);
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free(Sound);
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if(!sound){
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MessageBox(Window::hWnd, "Sound could not be created", NULL, MB_OK | MB_ICONERROR);
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EXIT_SCENE();
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}
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Audio::PlaySound(sound[i]);
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}
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}
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LoginScreen::~LoginScreen(){
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for(int i=0; i<IMG_COUNT; i++){ if(image[i]) free(image[i]); }
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glDeleteTextures(TEX_COUNT, texture);
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for(int i=0; i<SND_COUNT; i++){
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if(sound[i]){
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Audio::DeleteSound(sound[i]);
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free(sound[i]->Data);
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free(sound[i]);
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}
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}
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}
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int LoginScreen::Run(float TimeDelta){
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Time += TimeDelta;
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if(ScrollPos != 8){
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ScrollPos += TimeDelta*0.75;
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if(ScrollPos > 8) ScrollPos = 8;
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}
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if(Screen != Screen_Setup && Time >= 4.0){
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Screen = (Screen==Screen_EAGames) ? Screen_Maxis : Screen_Setup;
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Time = 0;
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}
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if(System::UserInput.CloseWindow){
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return SCENE_EXIT;
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}
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return SCENE_NEED_REDRAW;
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}
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void LoginScreen::Render(){
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glMatrixMode(GL_TEXTURE);
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//Background
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glBindTexture(GL_TEXTURE_2D, texture[Screen]);
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glBegin(GL_QUADS);
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glTexCoord2i(0,0); glVertex2i(0,0);
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glTexCoord2i(1,0); glVertex2i(800,0);
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glTexCoord2i(1,1); glVertex2i(800,600);
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glTexCoord2i(0,1); glVertex2i(0,600);
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glEnd();
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if(Screen != Screen_Setup) return;
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glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
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glBegin(GL_QUADS);
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glTexCoord2i(0,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,58);
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glTexCoord2i(1,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,58);
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glTexCoord2i(1,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,image[IMG_COPYRIGHT]->Height + 58);
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glTexCoord2i(0,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,image[IMG_COPYRIGHT]->Height + 58);
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glEnd();
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for(int i=0; i<9; i++){
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glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
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glBegin(GL_QUADS);
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glTexCoord2i(0,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,20);
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glTexCoord2i(1,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,20);
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glTexCoord2i(1,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,image[IMG_STATUS+i]->Height + 20);
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glTexCoord2i(0,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,image[IMG_STATUS+i]->Height + 20);
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glEnd();
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}
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}
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53
Client/Scene/LoginScreen/LoginScreen.hpp
Normal file
53
Client/Scene/LoginScreen/LoginScreen.hpp
Normal file
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@ -0,0 +1,53 @@
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/*
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Niotso - Copyright (C) 2012 Fatbag <X-Fi6@phppoll.org>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
|
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|
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This program is distributed in the hope that it will be useful,
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||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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class LoginScreen : public Scene {
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enum {
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IMG_COPYRIGHT,
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IMG_STATUS, //value = 1..9
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IMG_COUNT = 10
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};
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enum {
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TEX_EAGAMES,
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TEX_MAXIS,
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TEX_SETUP,
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TEX_COPYRIGHT,
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TEX_STATUS, //value = 4..12
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TEX_COUNT = 13
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};
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enum {
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SND_LOADLOOP,
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SND_COUNT
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};
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enum { Screen_EAGames, Screen_Maxis, Screen_Setup } Screen;
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float Time;
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float ScrollPos;
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Image_t * image[IMG_COUNT];
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GLuint texture[TEX_COUNT];
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PlayableSound_t * sound[SND_COUNT];
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public:
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LoginScreen();
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~LoginScreen();
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void Render();
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private:
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int Run(float TimeDelta);
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};
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@ -15,8 +15,6 @@
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <GL/gl.h>
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#define EXIT_SCENE() do { System::SceneFailed = true; delete this; return; } while(0)
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#define SCENE_EXIT 0
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#define SCENE_NEED_REDRAW 1
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@ -53,237 +51,8 @@ class Scene {
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virtual ~Scene() {};
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};
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static const wchar_t * const StatusStrings[] = {
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L"Extruding Terrain Web",
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L"Adjusting Emotional Weights",
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L"Calibrating Personality Matrix",
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/****
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** Scenes
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*/
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|
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L"Calculating Domestic Coefficients",
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L"Readjusting Career Ladder",
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L"Accessing Money Supply",
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L"Hacking the Social Network",
|
||||
L"Tweaking Chaos Control",
|
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L"Downloading Reticulated Splines"
|
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};
|
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|
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enum {
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IMG_COPYRIGHT,
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IMG_STATUS, //value = 1..9
|
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IMG_COUNT = 10
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};
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|
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enum {
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TEX_EAGAMES,
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TEX_MAXIS,
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TEX_SETUP,
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TEX_COPYRIGHT,
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TEX_STATUS, //value = 4..12
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TEX_COUNT = 13
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};
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static const char * const images[] = {"eagames.bmp", "maxis.png", "setup.bmp"};
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enum {
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SND_LOADLOOP,
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SND_COUNT
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};
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static const char * const sounds[] = {"loadloop.wav"};
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|
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class LoginScreen : public Scene {
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enum { Screen_EAGames, Screen_Maxis, Screen_Setup } Screen;
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float Time;
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float ScrollPos;
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Image_t * image[IMG_COUNT];
|
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GLuint texture[TEX_COUNT];
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PlayableSound_t * sound[SND_COUNT];
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|
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public:
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LoginScreen() : Scene(0){
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Screen = Screen_EAGames;
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Time = 0;
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ScrollPos = -1;
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memset(image, 0, IMG_COUNT * sizeof(Image_t *));
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memset(texture, 0, TEX_COUNT * sizeof(GLuint));
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memset(sound, 0, SND_COUNT * sizeof(PlayableSound_t *));
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glMatrixMode(GL_TEXTURE);
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glGenTextures(TEX_COUNT, texture);
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|
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for(int i=TEX_EAGAMES; i<=TEX_SETUP; i++){
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Image_t * Image = File::ReadImageFile(images[i]);
|
||||
if(!Image){
|
||||
const char * Message;
|
||||
switch(File::Error){
|
||||
case FERR_NOT_FOUND:
|
||||
Message = "%s does not exist.";
|
||||
break;
|
||||
case FERR_OPEN:
|
||||
Message = "%s could not be opened for reading.";
|
||||
break;
|
||||
case FERR_BLANK:
|
||||
case FERR_UNRECOGNIZED:
|
||||
case FERR_INVALIDDATA:
|
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Message = "%s is corrupt or invalid.";
|
||||
break;
|
||||
case FERR_MEMORY:
|
||||
Message = "Memory for %s could not be allocated.";
|
||||
break;
|
||||
default:
|
||||
Message = "%s could not be read.";
|
||||
}
|
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|
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char Buffer[1024];
|
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sprintf(Buffer, Message, images[i]);
|
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MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
|
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EXIT_SCENE();
|
||||
}
|
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|
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if(i == TEX_MAXIS){
|
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FT_Set_Char_Size(Graphics::FontFace, 0, 22*64, 0, 0);
|
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Graphics::DrawText(Image, L"Maxis\x2122 is an Electronic Arts\x2122 brand.", 0, 600-146, 800, 146,
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Graphics::ALIGN_CENTER_CENTER, 0, RGB(0xef, 0xe3, 0x8c));
|
||||
}
|
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|
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glBindTexture(GL_TEXTURE_2D, texture[i]);
|
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, Image->Width, Image->Height, 0, GL_BGR, GL_UNSIGNED_BYTE, Image->Data);
|
||||
free(Image->Data);
|
||||
free(Image);
|
||||
}
|
||||
|
||||
image[IMG_COPYRIGHT] = Graphics::StringImage(L"(c) 2002, 2003 Electronic Arts Inc. All rights reserved.",
|
||||
0, RGB(0xef, 0xe3, 0x8c));
|
||||
if(image[IMG_COPYRIGHT] == NULL){
|
||||
EXIT_SCENE();
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_COPYRIGHT]->Width, image[IMG_COPYRIGHT]->Height, 0, GL_BGRA,
|
||||
GL_UNSIGNED_BYTE, image[IMG_COPYRIGHT]->Data);
|
||||
free(image[IMG_COPYRIGHT]->Data);
|
||||
|
||||
for(int i=0; i<9; i++){
|
||||
image[IMG_STATUS+i] = Graphics::StringImage(StatusStrings[i], 0, RGB(0xef, 0xe3, 0x8c));
|
||||
if(image[IMG_STATUS+i] == NULL){
|
||||
EXIT_SCENE();
|
||||
}
|
||||
glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_STATUS+i]->Width, image[IMG_STATUS+i]->Height, 0, GL_BGRA,
|
||||
GL_UNSIGNED_BYTE, image[IMG_STATUS+i]->Data);
|
||||
free(image[IMG_STATUS+i]->Data);
|
||||
}
|
||||
|
||||
for(int i=0; i<SND_COUNT; i++){
|
||||
Sound_t * Sound = File::ReadSoundFile(sounds[i]);
|
||||
if(!Sound){
|
||||
const char * Message;
|
||||
switch(File::Error){
|
||||
case FERR_NOT_FOUND:
|
||||
Message = "%s does not exist.";
|
||||
break;
|
||||
case FERR_OPEN:
|
||||
Message = "%s could not be opened for reading.";
|
||||
break;
|
||||
case FERR_BLANK:
|
||||
case FERR_UNRECOGNIZED:
|
||||
case FERR_INVALIDDATA:
|
||||
Message = "%s is corrupt or invalid.";
|
||||
break;
|
||||
case FERR_MEMORY:
|
||||
Message = "Memory for %s could not be allocated.";
|
||||
break;
|
||||
default:
|
||||
Message = "%s could not be read.";
|
||||
}
|
||||
|
||||
char Buffer[1024];
|
||||
sprintf(Buffer, Message, sounds[i]);
|
||||
MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
|
||||
EXIT_SCENE();
|
||||
}
|
||||
|
||||
sound[i] = Audio::LoadSound(Sound);
|
||||
free(Sound);
|
||||
if(!sound){
|
||||
MessageBox(Window::hWnd, "Sound could not be created", NULL, MB_OK | MB_ICONERROR);
|
||||
EXIT_SCENE();
|
||||
}
|
||||
Audio::PlaySound(sound[i]);
|
||||
}
|
||||
}
|
||||
|
||||
~LoginScreen(){
|
||||
for(int i=0; i<IMG_COUNT; i++){ if(image[i]) free(image[i]); }
|
||||
glDeleteTextures(TEX_COUNT, texture);
|
||||
|
||||
for(int i=0; i<SND_COUNT; i++){
|
||||
if(sound[i]){
|
||||
Audio::DeleteSound(sound[i]);
|
||||
free(sound[i]->Data);
|
||||
free(sound[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
int Run(float TimeDelta){
|
||||
Time += TimeDelta;
|
||||
if(ScrollPos != 8){
|
||||
ScrollPos += TimeDelta*0.75;
|
||||
if(ScrollPos > 8) ScrollPos = 8;
|
||||
}
|
||||
|
||||
if(Screen != Screen_Setup && Time >= 4.0){
|
||||
Screen = (Screen==Screen_EAGames) ? Screen_Maxis : Screen_Setup;
|
||||
Time = 0;
|
||||
}
|
||||
|
||||
if(System::UserInput.CloseWindow){
|
||||
return SCENE_EXIT;
|
||||
}
|
||||
return SCENE_NEED_REDRAW;
|
||||
}
|
||||
|
||||
public:
|
||||
void Render(){
|
||||
glMatrixMode(GL_TEXTURE);
|
||||
|
||||
//Background
|
||||
glBindTexture(GL_TEXTURE_2D, texture[Screen]);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2i(0,0); glVertex2i(0,0);
|
||||
glTexCoord2i(1,0); glVertex2i(800,0);
|
||||
glTexCoord2i(1,1); glVertex2i(800,600);
|
||||
glTexCoord2i(0,1); glVertex2i(0,600);
|
||||
glEnd();
|
||||
|
||||
if(Screen != Screen_Setup) return;
|
||||
|
||||
glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2i(0,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,58);
|
||||
glTexCoord2i(1,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,58);
|
||||
glTexCoord2i(1,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,image[IMG_COPYRIGHT]->Height + 58);
|
||||
glTexCoord2i(0,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,image[IMG_COPYRIGHT]->Height + 58);
|
||||
glEnd();
|
||||
|
||||
for(int i=0; i<9; i++){
|
||||
glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
|
||||
glBegin(GL_QUADS);
|
||||
glTexCoord2i(0,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,20);
|
||||
glTexCoord2i(1,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,20);
|
||||
glTexCoord2i(1,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,image[IMG_STATUS+i]->Height + 20);
|
||||
glTexCoord2i(0,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,image[IMG_STATUS+i]->Height + 20);
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
};
|
||||
#include "LoginScreen/LoginScreen.hpp"
|
|
@ -17,7 +17,10 @@
|
|||
#include <stdint.h>
|
||||
#include <memory.h>
|
||||
#include <stdio.h>
|
||||
#include "libmpg123/mpg123.h"
|
||||
#include "utk/read_utk.h"
|
||||
#include "wav/read_wav.h"
|
||||
#include "xa/read_xa.h"
|
||||
#include "FileHandler.hpp"
|
||||
|
||||
namespace File {
|
||||
|
@ -103,8 +106,105 @@ static uint8_t * ReadWAV(Sound_t * Sound, const uint8_t * InData, size_t FileSiz
|
|||
}
|
||||
|
||||
|
||||
static uint8_t * ReadXA(Sound_t * Sound, const uint8_t * InData, size_t FileSize){};
|
||||
static uint8_t * ReadUTK(Sound_t * Sound, const uint8_t * InData, size_t FileSize){};
|
||||
static uint8_t * ReadMP3(Sound_t * Sound, const uint8_t * InData, size_t FileSize){};
|
||||
static uint8_t * ReadXA(Sound_t * Sound, const uint8_t * InData, size_t FileSize){
|
||||
xaheader_t XAHeader;
|
||||
if(!xa_read_header(&XAHeader, InData, FileSize)){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uint8_t * OutData = (uint8_t*) malloc(XAHeader.dwOutSize);
|
||||
if(OutData == NULL){
|
||||
return NULL;
|
||||
}
|
||||
if(!xa_decode(InData+24, OutData, XAHeader.Frames, XAHeader.nChannels)){
|
||||
free(OutData);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Sound->Channels = XAHeader.nChannels;
|
||||
Sound->SamplingRate = XAHeader.nSamplesPerSec;
|
||||
Sound->BitDepth = XAHeader.wBitsPerSample;
|
||||
Sound->Duration = XAHeader.dwOutSize / XAHeader.nBlockAlign;
|
||||
Sound->Data = OutData;
|
||||
return OutData;
|
||||
}
|
||||
|
||||
static uint8_t * ReadUTK(Sound_t * Sound, const uint8_t * InData, size_t FileSize){
|
||||
utkheader_t UTKHeader;
|
||||
if(!utk_read_header(&UTKHeader, InData, FileSize)){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uint8_t * OutData = (uint8_t*) malloc(UTKHeader.dwOutSize);
|
||||
if(OutData == NULL){
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static bool generated = false;
|
||||
if(!generated){
|
||||
UTKGenerateTables();
|
||||
generated = true;
|
||||
}
|
||||
|
||||
if(!utk_decode(InData+32, OutData, UTKHeader.Frames)){
|
||||
free(OutData);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Sound->Channels = 1;
|
||||
Sound->SamplingRate = UTKHeader.nSamplesPerSec;
|
||||
Sound->BitDepth = UTKHeader.wBitsPerSample;
|
||||
Sound->Duration = UTKHeader.dwOutSize / UTKHeader.nBlockAlign;
|
||||
Sound->Data = OutData;
|
||||
return OutData;
|
||||
}
|
||||
|
||||
static uint8_t * ReadMP3(Sound_t * Sound, const uint8_t * InData, size_t FileSize){
|
||||
if(mpg123_init() != MPG123_OK){
|
||||
mpg123_exit();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
long rate;
|
||||
int channels, encoding;
|
||||
unsigned samples;
|
||||
size_t OutSize;
|
||||
uint8_t * OutData;
|
||||
|
||||
mpg123_handle *mh = mpg123_new(NULL, NULL);
|
||||
if(mh == NULL ||
|
||||
mpg123_format_none(mh) != MPG123_OK ||
|
||||
mpg123_format(mh, 44100, MPG123_MONO | MPG123_STEREO, MPG123_ENC_SIGNED_16) != MPG123_OK ||
|
||||
mpg123_open_feed(mh) != MPG123_OK ||
|
||||
mpg123_feed(mh, InData, FileSize) != MPG123_OK ||
|
||||
mpg123_set_filesize(mh, FileSize) != MPG123_OK ||
|
||||
mpg123_getformat(mh, &rate, &channels, &encoding) != MPG123_OK ||
|
||||
(samples = mpg123_length(mh)) == 0 ||
|
||||
(OutData = (uint8_t*) malloc(OutSize = samples * channels * 2)) == NULL
|
||||
){
|
||||
mpg123_close(mh);
|
||||
mpg123_delete(mh);
|
||||
mpg123_exit();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
size_t decoded;
|
||||
mpg123_read(mh, OutData, OutSize, &decoded);
|
||||
mpg123_close(mh);
|
||||
mpg123_delete(mh);
|
||||
mpg123_exit();
|
||||
|
||||
if(decoded != OutSize){
|
||||
free(OutData);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Sound->Channels = channels;
|
||||
Sound->SamplingRate = rate;
|
||||
Sound->BitDepth = 16;
|
||||
Sound->Duration = samples;
|
||||
Sound->Data = OutData;
|
||||
return OutData;
|
||||
}
|
||||
|
||||
}
|
|
@ -23,7 +23,9 @@ set(FILEHANDLER_SOURCES
|
|||
cst/cst.c
|
||||
iff/chunks.c
|
||||
iff/iff.c
|
||||
utk/read_utk.c
|
||||
wav/read_wav.c
|
||||
xa/read_xa.c
|
||||
)
|
||||
|
||||
include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler)
|
||||
|
@ -42,4 +44,4 @@ set_target_properties(FileHandler_shared PROPERTIES
|
|||
PREFIX ""
|
||||
IMPORT_PREFIX ""
|
||||
CLEAN_DIRECT_OUTPUT 1)
|
||||
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static libpng_static zlib_static)
|
||||
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static libmpg123_static libpng_static zlib_static)
|
|
@ -19,23 +19,37 @@
|
|||
#include <stdint.h>
|
||||
#include "iff.h"
|
||||
|
||||
int iff_parse_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
||||
if( !strcmp(ChunkInfo->Type, "STR#") ||
|
||||
!strcmp(ChunkInfo->Type, "CTSS") ||
|
||||
!strcmp(ChunkInfo->Type, "FAMs") ||
|
||||
!strcmp(ChunkInfo->Type, "TTAs") )
|
||||
return iff_parse_str(ChunkInfo, Buffer);
|
||||
if( !strcmp(ChunkInfo->Type, "BCON") )
|
||||
return iff_parse_bcon(ChunkInfo, Buffer);
|
||||
/* All chunk-parsing functions */
|
||||
static int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize);
|
||||
static int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer);
|
||||
static int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer);
|
||||
static int iff_parse_trcn(IFFChunk * ChunkInfo, const uint8_t * Buffer);
|
||||
|
||||
int iff_parse_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
||||
unsigned i;
|
||||
const char chunktypes[] =
|
||||
"STR#" "CTSS" "FAMs" "TTAs"
|
||||
"BCON"
|
||||
"TRCN"
|
||||
;
|
||||
int (* const iff_parse_function[])(IFFChunk*, const uint8_t*) = {
|
||||
iff_parse_str, iff_parse_str, iff_parse_str, iff_parse_str,
|
||||
iff_parse_bcon,
|
||||
iff_parse_trcn
|
||||
};
|
||||
|
||||
for(i=0; chunktypes[i*4] != '\0'; i++){
|
||||
if(!memcmp(ChunkInfo->Type, chunktypes+i*4, 4))
|
||||
return iff_parse_function[i](ChunkInfo, Buffer);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize){
|
||||
static int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize){
|
||||
return 1;
|
||||
}
|
||||
|
||||
int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
||||
static int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
||||
IFF_BCON *BCONData;
|
||||
unsigned Size = ChunkInfo->Size - 76;
|
||||
unsigned i;
|
||||
|
@ -51,14 +65,14 @@ int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
|||
BCONData->Flags = read_uint8le(Buffer + 1);
|
||||
if(BCONData->ConstantCount == 0)
|
||||
return 1;
|
||||
if(BCONData->ConstantCount * 2 > 255*2){
|
||||
free(ChunkInfo->FormattedData);
|
||||
if(BCONData->ConstantCount * 2 > Size - 2){
|
||||
free(BCONData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
BCONData->Constants = malloc(BCONData->ConstantCount * sizeof(uint16_t));
|
||||
if(BCONData->Constants == NULL){
|
||||
free(ChunkInfo->FormattedData);
|
||||
free(BCONData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -68,7 +82,7 @@ int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
|||
return 1;
|
||||
}
|
||||
|
||||
int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
||||
static int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
||||
/* No bounds checking yet */
|
||||
IFF_STR * StringData;
|
||||
unsigned Size = ChunkInfo->Size - 76;
|
||||
|
@ -78,8 +92,9 @@ int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
|||
ChunkInfo->FormattedData = malloc(sizeof(IFF_STR));
|
||||
if(ChunkInfo->FormattedData == NULL)
|
||||
return 0;
|
||||
memset(ChunkInfo->FormattedData, 0, sizeof(IFF_STR));
|
||||
|
||||
StringData = (IFF_STR*) ChunkInfo->FormattedData;
|
||||
memset(StringData, 0, sizeof(IFF_STR));
|
||||
StringData->Format = read_int16le(Buffer);
|
||||
Buffer += 2;
|
||||
if(Size-2 < 2) /* TSO allows this; as seen in the animations chunk in personglobals.iff */
|
||||
|
@ -298,4 +313,39 @@ int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
|||
|
||||
free(ChunkInfo->FormattedData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int iff_parse_trcn(IFFChunk * ChunkInfo, const uint8_t * Buffer){
|
||||
IFF_TRCN * TRCNData;
|
||||
unsigned Size = ChunkInfo->Size - 76;
|
||||
unsigned i;
|
||||
|
||||
if(Size < 16)
|
||||
return 0;
|
||||
ChunkInfo->FormattedData = malloc(sizeof(IFF_TRCN));
|
||||
if(ChunkInfo->FormattedData == NULL)
|
||||
return 0;
|
||||
|
||||
TRCNData = (IFF_TRCN*) ChunkInfo->FormattedData;
|
||||
TRCNData->Reserved = read_uint32le(Buffer+0);
|
||||
TRCNData->Version = read_uint32le(Buffer+4);
|
||||
memcpy(TRCNData->MagicNumber, Buffer+8, 4);
|
||||
TRCNData->MagicNumber[4] = 0x00;
|
||||
TRCNData->EntryCount = read_uint32le(Buffer+12);
|
||||
|
||||
if(TRCNData->Reserved != 0 || TRCNData->Version > 2 || strcmp(TRCNData->MagicNumber, "NCRT")){
|
||||
free(TRCNData);
|
||||
return 0;
|
||||
}
|
||||
ChunkInfo->FormattedData = malloc(TRCNData->EntryCount * sizeof(IFFRangePair));
|
||||
if(ChunkInfo->FormattedData == NULL){
|
||||
free(TRCNData);
|
||||
return 0;
|
||||
}
|
||||
|
||||
Buffer += 16;
|
||||
for(i=0; i<TRCNData->EntryCount; i++){/*
|
||||
IsUnused = read_uint32le(Buffer+0);
|
||||
Unknown = read_uint32le(Buffer+4);*/
|
||||
}
|
||||
}
|
|
@ -133,6 +133,28 @@ typedef struct IFF_STR_struct
|
|||
IFFLanguageSet LanguageSets[20];
|
||||
} IFF_STR;
|
||||
|
||||
/* TRCN chunk */
|
||||
|
||||
typedef struct IFFRangePair_struct
|
||||
{
|
||||
uint32_t IsUnused;
|
||||
uint32_t Unknown;
|
||||
char * Key;
|
||||
char * Value;
|
||||
uint8_t Enforced;
|
||||
uint16_t RangeMin;
|
||||
uint16_t RangeMax;
|
||||
} IFFRangePair;
|
||||
|
||||
typedef struct IFF_TRCN_struct
|
||||
{
|
||||
uint32_t Reserved;
|
||||
uint32_t Version;
|
||||
char MagicNumber[5];
|
||||
uint32_t EntryCount;
|
||||
IFFRangePair * Entries;
|
||||
} IFF_TRCN;
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
@ -157,9 +179,6 @@ void iff_delete(IFFFile * IFFFileInfo);
|
|||
*/
|
||||
|
||||
int iff_parse_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer);
|
||||
int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize);
|
||||
int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer);
|
||||
int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
|
|
@ -33,7 +33,7 @@
|
|||
#define round(x) ((x) >= 0 ? (x)+0.5 : (x)-0.5)
|
||||
#endif
|
||||
#ifndef min
|
||||
#define min(x, y) ((x) > (y) ? (x) : (y))
|
||||
#define min(x, y) ((x) < (y) ? (x) : (y))
|
||||
#endif
|
||||
|
||||
#ifndef __inline
|
||||
|
@ -57,7 +57,7 @@ float UTKTable4[29];
|
|||
|
||||
int utk_read_header(utkheader_t * UTKHeader, const uint8_t * Buffer, size_t FileSize)
|
||||
{
|
||||
if(FileSize < 28) return 0;
|
||||
if(FileSize < 32) return 0;
|
||||
memcpy(&UTKHeader->sID, Buffer, 4);
|
||||
UTKHeader->dwOutSize = read_uint32(Buffer+4);
|
||||
UTKHeader->dwWfxSize = read_uint32(Buffer+8);
|
||||
|
|
|
@ -28,7 +28,7 @@
|
|||
#endif
|
||||
|
||||
void printsize(FILE * hFile, size_t FileSize){
|
||||
/* For our purposes, our units are best described in kB and MB */
|
||||
/* For our purposes, our units are best described in kB and MB, if not bytes */
|
||||
size_t temp = FileSize;
|
||||
unsigned position = 1;
|
||||
if(FileSize >= 1048576)
|
||||
|
@ -357,7 +357,6 @@ int main(int argc, char *argv[]){
|
|||
IFF_BCON * BCONData = (IFF_BCON*) ChunkNode->Chunk.FormattedData;
|
||||
fprintf(hFile, "<table>\n");
|
||||
fprintf(hFile, "<tr><td>Flags:</td><td><tt>%02X</tt> (%d)</td></tr>\n", BCONData->Flags, BCONData->Flags);
|
||||
fprintf(hFile, "<tr><td>Number of Constants:</td><td>%u</td></tr>\n", BCONData->ConstantCount);
|
||||
fprintf(hFile, "</table>\n");
|
||||
if(BCONData->ConstantCount > 0){
|
||||
unsigned ConstantIndex;
|
||||
|
|
Loading…
Add table
Reference in a new issue