Client: Separated the LoginScreen scene away from Scene.hpp, so it's compiled once as its own translation unit.

FileHandler: Added read support for XA, UTK, and MP3 to File::ReadSoundFile.
This commit is contained in:
Fatbag 2012-04-22 03:52:39 -05:00
parent 06f13d50ac
commit 5c7a36592e
11 changed files with 480 additions and 264 deletions

View file

@ -39,8 +39,8 @@ if(CMAKE_COMPILER_IS_GNUCC OR CMAKE_COMPILER_IS_GNUCXX)
endif()
# Size
set(CFLAGS_SIZE "${CFLAGS} -Os -g0 -fomit-frame-pointer -ffast-math -fmerge-all-constants -funsafe-loop-optimizations -fmerge-all-constants -fsched-pressure -flto")
set(LDFLAGS_SIZE "${LDFLAGS} -s -fwhole-program -flto")
set(CFLAGS_SIZE "${CFLAGS} -Os -g0 -fomit-frame-pointer -ffast-math -fmerge-all-constants -funsafe-loop-optimizations -fmerge-all-constants -fsched-pressure")
set(LDFLAGS_SIZE "${LDFLAGS} -s -fwhole-program")
# Speed
set(CFLAGS_SPEED "${CFLAGS} -O3 -g0 -fomit-frame-pointer -ffast-math -fmerge-all-constants -funsafe-loop-optimizations -fmerge-all-constants -fsched-pressure -fmodulo-sched -fmodulo-sched-allow-regmoves -fgcse-sm -fgcse-las -fsched-spec-load -fsched-spec-load-dangerous -fsched-stalled-insns=0 -fsched-stalled-insns-dep -fsched2-use-superblocks -fipa-pta -fipa-matrix-reorg -ftree-loop-linear -floop-interchange -floop-strip-mine -floop-block -fgraphite-identity -floop-parallelize-all -ftree-loop-distribution -ftree-loop-im -ftree-loop-ivcanon -fivopts -fvect-cost-model -fvariable-expansion-in-unroller -fbranch-target-load-optimize -maccumulate-outgoing-args -flto")
@ -64,7 +64,7 @@ endif()
enable_language(ASM)
set(CMAKE_ASM_COMPILER "gcc")
set(CMAKE_ASM_FLAGS "${CFLAGS}")
set(CMAKE_ASM_FLAGS "-fno-strict-aliasing ${CFLAGS}")
if(WIN32)
set(DIST_NAME "windows" CACHE STRING "Output folder name for the _dist folder (no start or end slash)")

View file

@ -13,6 +13,7 @@ if(WIN32)
Graphics/Startup.cpp
Graphics/Viewport.cpp
resources/Resource.rc
Scene/LoginScreen/LoginScreen.cpp
System/System.cpp
Window/Window.cpp
)

View file

@ -0,0 +1,223 @@
/*
Niotso - Copyright (C) 2012 Fatbag <X-Fi6@phppoll.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../../EngineInterface.hpp"
static const wchar_t * const StatusStrings[] = {
L"Extruding Terrain Web",
L"Adjusting Emotional Weights",
L"Calibrating Personality Matrix",
L"Calculating Domestic Coefficients",
L"Readjusting Career Ladder",
L"Accessing Money Supply",
L"Hacking the Social Network",
L"Tweaking Chaos Control",
L"Downloading Reticulated Splines"
};
static const char * const images[] = {"eagames.bmp", "maxis.png", "setup.bmp"};
static const char * const sounds[] = {"loadloop.wav"};
LoginScreen::LoginScreen() : Scene(0){
Screen = Screen_EAGames;
Time = 0;
ScrollPos = -1;
memset(image, 0, IMG_COUNT * sizeof(Image_t *));
memset(texture, 0, TEX_COUNT * sizeof(GLuint));
memset(sound, 0, SND_COUNT * sizeof(PlayableSound_t *));
glMatrixMode(GL_TEXTURE);
glGenTextures(TEX_COUNT, texture);
FT_Set_Char_Size(Graphics::FontFace, 0, 22*64, 0, 0);
for(int i=TEX_EAGAMES; i<=TEX_SETUP; i++){
Image_t * Image = File::ReadImageFile(images[i]);
if(!Image){
const char * Message;
switch(File::Error){
case FERR_NOT_FOUND:
Message = "%s does not exist.";
break;
case FERR_OPEN:
Message = "%s could not be opened for reading.";
break;
case FERR_BLANK:
case FERR_UNRECOGNIZED:
case FERR_INVALIDDATA:
Message = "%s is corrupt or invalid.";
break;
case FERR_MEMORY:
Message = "Memory for %s could not be allocated.";
break;
default:
Message = "%s could not be read.";
}
char Buffer[1024];
sprintf(Buffer, Message, images[i]);
MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
EXIT_SCENE();
}
if(i == TEX_MAXIS){
Graphics::DrawText(Image, L"Maxis\x2122 is an Electronic Arts\x2122 brand.", 0, 600-146, 800, 146,
Graphics::ALIGN_CENTER_CENTER, 0, RGB(0xef, 0xe3, 0x8c));
}
glBindTexture(GL_TEXTURE_2D, texture[i]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, Image->Width, Image->Height, 0, GL_BGR, GL_UNSIGNED_BYTE, Image->Data);
free(Image->Data);
free(Image);
}
image[IMG_COPYRIGHT] = Graphics::StringImage(L"(c) 2002, 2003 Electronic Arts Inc. All rights reserved.",
0, RGB(0xef, 0xe3, 0x8c));
if(image[IMG_COPYRIGHT] == NULL){
EXIT_SCENE();
}
glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_COPYRIGHT]->Width, image[IMG_COPYRIGHT]->Height, 0, GL_BGRA,
GL_UNSIGNED_BYTE, image[IMG_COPYRIGHT]->Data);
free(image[IMG_COPYRIGHT]->Data);
for(int i=0; i<9; i++){
image[IMG_STATUS+i] = Graphics::StringImage(StatusStrings[i], 0, RGB(0xef, 0xe3, 0x8c));
if(image[IMG_STATUS+i] == NULL){
EXIT_SCENE();
}
glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_STATUS+i]->Width, image[IMG_STATUS+i]->Height, 0, GL_BGRA,
GL_UNSIGNED_BYTE, image[IMG_STATUS+i]->Data);
free(image[IMG_STATUS+i]->Data);
}
for(int i=0; i<SND_COUNT; i++){
Sound_t * Sound = File::ReadSoundFile(sounds[i]);
if(!Sound){
const char * Message;
switch(File::Error){
case FERR_NOT_FOUND:
Message = "%s does not exist.";
break;
case FERR_OPEN:
Message = "%s could not be opened for reading.";
break;
case FERR_BLANK:
case FERR_UNRECOGNIZED:
case FERR_INVALIDDATA:
Message = "%s is corrupt or invalid.";
break;
case FERR_MEMORY:
Message = "Memory for %s could not be allocated.";
break;
default:
Message = "%s could not be read.";
}
char Buffer[1024];
sprintf(Buffer, Message, sounds[i]);
MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
EXIT_SCENE();
}
sound[i] = Audio::LoadSound(Sound);
free(Sound);
if(!sound){
MessageBox(Window::hWnd, "Sound could not be created", NULL, MB_OK | MB_ICONERROR);
EXIT_SCENE();
}
Audio::PlaySound(sound[i]);
}
}
LoginScreen::~LoginScreen(){
for(int i=0; i<IMG_COUNT; i++){ if(image[i]) free(image[i]); }
glDeleteTextures(TEX_COUNT, texture);
for(int i=0; i<SND_COUNT; i++){
if(sound[i]){
Audio::DeleteSound(sound[i]);
free(sound[i]->Data);
free(sound[i]);
}
}
}
int LoginScreen::Run(float TimeDelta){
Time += TimeDelta;
if(ScrollPos != 8){
ScrollPos += TimeDelta*0.75;
if(ScrollPos > 8) ScrollPos = 8;
}
if(Screen != Screen_Setup && Time >= 4.0){
Screen = (Screen==Screen_EAGames) ? Screen_Maxis : Screen_Setup;
Time = 0;
}
if(System::UserInput.CloseWindow){
return SCENE_EXIT;
}
return SCENE_NEED_REDRAW;
}
void LoginScreen::Render(){
glMatrixMode(GL_TEXTURE);
//Background
glBindTexture(GL_TEXTURE_2D, texture[Screen]);
glBegin(GL_QUADS);
glTexCoord2i(0,0); glVertex2i(0,0);
glTexCoord2i(1,0); glVertex2i(800,0);
glTexCoord2i(1,1); glVertex2i(800,600);
glTexCoord2i(0,1); glVertex2i(0,600);
glEnd();
if(Screen != Screen_Setup) return;
glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
glBegin(GL_QUADS);
glTexCoord2i(0,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,58);
glTexCoord2i(1,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,58);
glTexCoord2i(1,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,image[IMG_COPYRIGHT]->Height + 58);
glTexCoord2i(0,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,image[IMG_COPYRIGHT]->Height + 58);
glEnd();
for(int i=0; i<9; i++){
glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
glBegin(GL_QUADS);
glTexCoord2i(0,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,20);
glTexCoord2i(1,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,20);
glTexCoord2i(1,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,image[IMG_STATUS+i]->Height + 20);
glTexCoord2i(0,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,image[IMG_STATUS+i]->Height + 20);
glEnd();
}
}

View file

@ -0,0 +1,53 @@
/*
Niotso - Copyright (C) 2012 Fatbag <X-Fi6@phppoll.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
class LoginScreen : public Scene {
enum {
IMG_COPYRIGHT,
IMG_STATUS, //value = 1..9
IMG_COUNT = 10
};
enum {
TEX_EAGAMES,
TEX_MAXIS,
TEX_SETUP,
TEX_COPYRIGHT,
TEX_STATUS, //value = 4..12
TEX_COUNT = 13
};
enum {
SND_LOADLOOP,
SND_COUNT
};
enum { Screen_EAGames, Screen_Maxis, Screen_Setup } Screen;
float Time;
float ScrollPos;
Image_t * image[IMG_COUNT];
GLuint texture[TEX_COUNT];
PlayableSound_t * sound[SND_COUNT];
public:
LoginScreen();
~LoginScreen();
void Render();
private:
int Run(float TimeDelta);
};

View file

@ -15,8 +15,6 @@
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <GL/gl.h>
#define EXIT_SCENE() do { System::SceneFailed = true; delete this; return; } while(0)
#define SCENE_EXIT 0
#define SCENE_NEED_REDRAW 1
@ -53,237 +51,8 @@ class Scene {
virtual ~Scene() {};
};
static const wchar_t * const StatusStrings[] = {
L"Extruding Terrain Web",
L"Adjusting Emotional Weights",
L"Calibrating Personality Matrix",
/****
** Scenes
*/
L"Calculating Domestic Coefficients",
L"Readjusting Career Ladder",
L"Accessing Money Supply",
L"Hacking the Social Network",
L"Tweaking Chaos Control",
L"Downloading Reticulated Splines"
};
enum {
IMG_COPYRIGHT,
IMG_STATUS, //value = 1..9
IMG_COUNT = 10
};
enum {
TEX_EAGAMES,
TEX_MAXIS,
TEX_SETUP,
TEX_COPYRIGHT,
TEX_STATUS, //value = 4..12
TEX_COUNT = 13
};
static const char * const images[] = {"eagames.bmp", "maxis.png", "setup.bmp"};
enum {
SND_LOADLOOP,
SND_COUNT
};
static const char * const sounds[] = {"loadloop.wav"};
class LoginScreen : public Scene {
enum { Screen_EAGames, Screen_Maxis, Screen_Setup } Screen;
float Time;
float ScrollPos;
Image_t * image[IMG_COUNT];
GLuint texture[TEX_COUNT];
PlayableSound_t * sound[SND_COUNT];
public:
LoginScreen() : Scene(0){
Screen = Screen_EAGames;
Time = 0;
ScrollPos = -1;
memset(image, 0, IMG_COUNT * sizeof(Image_t *));
memset(texture, 0, TEX_COUNT * sizeof(GLuint));
memset(sound, 0, SND_COUNT * sizeof(PlayableSound_t *));
glMatrixMode(GL_TEXTURE);
glGenTextures(TEX_COUNT, texture);
for(int i=TEX_EAGAMES; i<=TEX_SETUP; i++){
Image_t * Image = File::ReadImageFile(images[i]);
if(!Image){
const char * Message;
switch(File::Error){
case FERR_NOT_FOUND:
Message = "%s does not exist.";
break;
case FERR_OPEN:
Message = "%s could not be opened for reading.";
break;
case FERR_BLANK:
case FERR_UNRECOGNIZED:
case FERR_INVALIDDATA:
Message = "%s is corrupt or invalid.";
break;
case FERR_MEMORY:
Message = "Memory for %s could not be allocated.";
break;
default:
Message = "%s could not be read.";
}
char Buffer[1024];
sprintf(Buffer, Message, images[i]);
MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
EXIT_SCENE();
}
if(i == TEX_MAXIS){
FT_Set_Char_Size(Graphics::FontFace, 0, 22*64, 0, 0);
Graphics::DrawText(Image, L"Maxis\x2122 is an Electronic Arts\x2122 brand.", 0, 600-146, 800, 146,
Graphics::ALIGN_CENTER_CENTER, 0, RGB(0xef, 0xe3, 0x8c));
}
glBindTexture(GL_TEXTURE_2D, texture[i]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, Image->Width, Image->Height, 0, GL_BGR, GL_UNSIGNED_BYTE, Image->Data);
free(Image->Data);
free(Image);
}
image[IMG_COPYRIGHT] = Graphics::StringImage(L"(c) 2002, 2003 Electronic Arts Inc. All rights reserved.",
0, RGB(0xef, 0xe3, 0x8c));
if(image[IMG_COPYRIGHT] == NULL){
EXIT_SCENE();
}
glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_COPYRIGHT]->Width, image[IMG_COPYRIGHT]->Height, 0, GL_BGRA,
GL_UNSIGNED_BYTE, image[IMG_COPYRIGHT]->Data);
free(image[IMG_COPYRIGHT]->Data);
for(int i=0; i<9; i++){
image[IMG_STATUS+i] = Graphics::StringImage(StatusStrings[i], 0, RGB(0xef, 0xe3, 0x8c));
if(image[IMG_STATUS+i] == NULL){
EXIT_SCENE();
}
glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, image[IMG_STATUS+i]->Width, image[IMG_STATUS+i]->Height, 0, GL_BGRA,
GL_UNSIGNED_BYTE, image[IMG_STATUS+i]->Data);
free(image[IMG_STATUS+i]->Data);
}
for(int i=0; i<SND_COUNT; i++){
Sound_t * Sound = File::ReadSoundFile(sounds[i]);
if(!Sound){
const char * Message;
switch(File::Error){
case FERR_NOT_FOUND:
Message = "%s does not exist.";
break;
case FERR_OPEN:
Message = "%s could not be opened for reading.";
break;
case FERR_BLANK:
case FERR_UNRECOGNIZED:
case FERR_INVALIDDATA:
Message = "%s is corrupt or invalid.";
break;
case FERR_MEMORY:
Message = "Memory for %s could not be allocated.";
break;
default:
Message = "%s could not be read.";
}
char Buffer[1024];
sprintf(Buffer, Message, sounds[i]);
MessageBox(Window::hWnd, Buffer, NULL, MB_OK | MB_ICONERROR);
EXIT_SCENE();
}
sound[i] = Audio::LoadSound(Sound);
free(Sound);
if(!sound){
MessageBox(Window::hWnd, "Sound could not be created", NULL, MB_OK | MB_ICONERROR);
EXIT_SCENE();
}
Audio::PlaySound(sound[i]);
}
}
~LoginScreen(){
for(int i=0; i<IMG_COUNT; i++){ if(image[i]) free(image[i]); }
glDeleteTextures(TEX_COUNT, texture);
for(int i=0; i<SND_COUNT; i++){
if(sound[i]){
Audio::DeleteSound(sound[i]);
free(sound[i]->Data);
free(sound[i]);
}
}
}
private:
int Run(float TimeDelta){
Time += TimeDelta;
if(ScrollPos != 8){
ScrollPos += TimeDelta*0.75;
if(ScrollPos > 8) ScrollPos = 8;
}
if(Screen != Screen_Setup && Time >= 4.0){
Screen = (Screen==Screen_EAGames) ? Screen_Maxis : Screen_Setup;
Time = 0;
}
if(System::UserInput.CloseWindow){
return SCENE_EXIT;
}
return SCENE_NEED_REDRAW;
}
public:
void Render(){
glMatrixMode(GL_TEXTURE);
//Background
glBindTexture(GL_TEXTURE_2D, texture[Screen]);
glBegin(GL_QUADS);
glTexCoord2i(0,0); glVertex2i(0,0);
glTexCoord2i(1,0); glVertex2i(800,0);
glTexCoord2i(1,1); glVertex2i(800,600);
glTexCoord2i(0,1); glVertex2i(0,600);
glEnd();
if(Screen != Screen_Setup) return;
glBindTexture(GL_TEXTURE_2D, texture[TEX_COPYRIGHT]);
glBegin(GL_QUADS);
glTexCoord2i(0,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,58);
glTexCoord2i(1,0); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,58);
glTexCoord2i(1,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2 + image[IMG_COPYRIGHT]->Width,image[IMG_COPYRIGHT]->Height + 58);
glTexCoord2i(0,1); glVertex2i((800-image[IMG_COPYRIGHT]->Width)/2,image[IMG_COPYRIGHT]->Height + 58);
glEnd();
for(int i=0; i<9; i++){
glBindTexture(GL_TEXTURE_2D, texture[TEX_STATUS+i]);
glBegin(GL_QUADS);
glTexCoord2i(0,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,20);
glTexCoord2i(1,0); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,20);
glTexCoord2i(1,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2 + image[IMG_STATUS+i]->Width,image[IMG_STATUS+i]->Height + 20);
glTexCoord2i(0,1); glVertex2i(((float)i - ScrollPos)*800 + (800-image[IMG_STATUS+i]->Width)/2,image[IMG_STATUS+i]->Height + 20);
glEnd();
}
}
};
#include "LoginScreen/LoginScreen.hpp"

View file

@ -17,7 +17,10 @@
#include <stdint.h>
#include <memory.h>
#include <stdio.h>
#include "libmpg123/mpg123.h"
#include "utk/read_utk.h"
#include "wav/read_wav.h"
#include "xa/read_xa.h"
#include "FileHandler.hpp"
namespace File {
@ -103,8 +106,105 @@ static uint8_t * ReadWAV(Sound_t * Sound, const uint8_t * InData, size_t FileSiz
}
static uint8_t * ReadXA(Sound_t * Sound, const uint8_t * InData, size_t FileSize){};
static uint8_t * ReadUTK(Sound_t * Sound, const uint8_t * InData, size_t FileSize){};
static uint8_t * ReadMP3(Sound_t * Sound, const uint8_t * InData, size_t FileSize){};
static uint8_t * ReadXA(Sound_t * Sound, const uint8_t * InData, size_t FileSize){
xaheader_t XAHeader;
if(!xa_read_header(&XAHeader, InData, FileSize)){
return NULL;
}
uint8_t * OutData = (uint8_t*) malloc(XAHeader.dwOutSize);
if(OutData == NULL){
return NULL;
}
if(!xa_decode(InData+24, OutData, XAHeader.Frames, XAHeader.nChannels)){
free(OutData);
return NULL;
}
Sound->Channels = XAHeader.nChannels;
Sound->SamplingRate = XAHeader.nSamplesPerSec;
Sound->BitDepth = XAHeader.wBitsPerSample;
Sound->Duration = XAHeader.dwOutSize / XAHeader.nBlockAlign;
Sound->Data = OutData;
return OutData;
}
static uint8_t * ReadUTK(Sound_t * Sound, const uint8_t * InData, size_t FileSize){
utkheader_t UTKHeader;
if(!utk_read_header(&UTKHeader, InData, FileSize)){
return NULL;
}
uint8_t * OutData = (uint8_t*) malloc(UTKHeader.dwOutSize);
if(OutData == NULL){
return NULL;
}
static bool generated = false;
if(!generated){
UTKGenerateTables();
generated = true;
}
if(!utk_decode(InData+32, OutData, UTKHeader.Frames)){
free(OutData);
return NULL;
}
Sound->Channels = 1;
Sound->SamplingRate = UTKHeader.nSamplesPerSec;
Sound->BitDepth = UTKHeader.wBitsPerSample;
Sound->Duration = UTKHeader.dwOutSize / UTKHeader.nBlockAlign;
Sound->Data = OutData;
return OutData;
}
static uint8_t * ReadMP3(Sound_t * Sound, const uint8_t * InData, size_t FileSize){
if(mpg123_init() != MPG123_OK){
mpg123_exit();
return NULL;
}
long rate;
int channels, encoding;
unsigned samples;
size_t OutSize;
uint8_t * OutData;
mpg123_handle *mh = mpg123_new(NULL, NULL);
if(mh == NULL ||
mpg123_format_none(mh) != MPG123_OK ||
mpg123_format(mh, 44100, MPG123_MONO | MPG123_STEREO, MPG123_ENC_SIGNED_16) != MPG123_OK ||
mpg123_open_feed(mh) != MPG123_OK ||
mpg123_feed(mh, InData, FileSize) != MPG123_OK ||
mpg123_set_filesize(mh, FileSize) != MPG123_OK ||
mpg123_getformat(mh, &rate, &channels, &encoding) != MPG123_OK ||
(samples = mpg123_length(mh)) == 0 ||
(OutData = (uint8_t*) malloc(OutSize = samples * channels * 2)) == NULL
){
mpg123_close(mh);
mpg123_delete(mh);
mpg123_exit();
return NULL;
}
size_t decoded;
mpg123_read(mh, OutData, OutSize, &decoded);
mpg123_close(mh);
mpg123_delete(mh);
mpg123_exit();
if(decoded != OutSize){
free(OutData);
return NULL;
}
Sound->Channels = channels;
Sound->SamplingRate = rate;
Sound->BitDepth = 16;
Sound->Duration = samples;
Sound->Data = OutData;
return OutData;
}
}

View file

@ -23,7 +23,9 @@ set(FILEHANDLER_SOURCES
cst/cst.c
iff/chunks.c
iff/iff.c
utk/read_utk.c
wav/read_wav.c
xa/read_xa.c
)
include_directories(${CMAKE_SOURCE_DIR}/Libraries/FileHandler)
@ -42,4 +44,4 @@ set_target_properties(FileHandler_shared PROPERTIES
PREFIX ""
IMPORT_PREFIX ""
CLEAN_DIRECT_OUTPUT 1)
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static libpng_static zlib_static)
target_link_libraries(FileHandler_shared kernel32 jpegturbo_static libmpg123_static libpng_static zlib_static)

View file

@ -19,23 +19,37 @@
#include <stdint.h>
#include "iff.h"
int iff_parse_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer){
if( !strcmp(ChunkInfo->Type, "STR#") ||
!strcmp(ChunkInfo->Type, "CTSS") ||
!strcmp(ChunkInfo->Type, "FAMs") ||
!strcmp(ChunkInfo->Type, "TTAs") )
return iff_parse_str(ChunkInfo, Buffer);
if( !strcmp(ChunkInfo->Type, "BCON") )
return iff_parse_bcon(ChunkInfo, Buffer);
/* All chunk-parsing functions */
static int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize);
static int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer);
static int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer);
static int iff_parse_trcn(IFFChunk * ChunkInfo, const uint8_t * Buffer);
int iff_parse_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer){
unsigned i;
const char chunktypes[] =
"STR#" "CTSS" "FAMs" "TTAs"
"BCON"
"TRCN"
;
int (* const iff_parse_function[])(IFFChunk*, const uint8_t*) = {
iff_parse_str, iff_parse_str, iff_parse_str, iff_parse_str,
iff_parse_bcon,
iff_parse_trcn
};
for(i=0; chunktypes[i*4] != '\0'; i++){
if(!memcmp(ChunkInfo->Type, chunktypes+i*4, 4))
return iff_parse_function[i](ChunkInfo, Buffer);
}
return 0;
}
int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize){
static int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize){
return 1;
}
int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
static int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
IFF_BCON *BCONData;
unsigned Size = ChunkInfo->Size - 76;
unsigned i;
@ -51,14 +65,14 @@ int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
BCONData->Flags = read_uint8le(Buffer + 1);
if(BCONData->ConstantCount == 0)
return 1;
if(BCONData->ConstantCount * 2 > 255*2){
free(ChunkInfo->FormattedData);
if(BCONData->ConstantCount * 2 > Size - 2){
free(BCONData);
return 0;
}
BCONData->Constants = malloc(BCONData->ConstantCount * sizeof(uint16_t));
if(BCONData->Constants == NULL){
free(ChunkInfo->FormattedData);
free(BCONData);
return 0;
}
@ -68,7 +82,7 @@ int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer){
return 1;
}
int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
static int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
/* No bounds checking yet */
IFF_STR * StringData;
unsigned Size = ChunkInfo->Size - 76;
@ -78,8 +92,9 @@ int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
ChunkInfo->FormattedData = malloc(sizeof(IFF_STR));
if(ChunkInfo->FormattedData == NULL)
return 0;
memset(ChunkInfo->FormattedData, 0, sizeof(IFF_STR));
StringData = (IFF_STR*) ChunkInfo->FormattedData;
memset(StringData, 0, sizeof(IFF_STR));
StringData->Format = read_int16le(Buffer);
Buffer += 2;
if(Size-2 < 2) /* TSO allows this; as seen in the animations chunk in personglobals.iff */
@ -298,4 +313,39 @@ int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer){
free(ChunkInfo->FormattedData);
return 0;
}
static int iff_parse_trcn(IFFChunk * ChunkInfo, const uint8_t * Buffer){
IFF_TRCN * TRCNData;
unsigned Size = ChunkInfo->Size - 76;
unsigned i;
if(Size < 16)
return 0;
ChunkInfo->FormattedData = malloc(sizeof(IFF_TRCN));
if(ChunkInfo->FormattedData == NULL)
return 0;
TRCNData = (IFF_TRCN*) ChunkInfo->FormattedData;
TRCNData->Reserved = read_uint32le(Buffer+0);
TRCNData->Version = read_uint32le(Buffer+4);
memcpy(TRCNData->MagicNumber, Buffer+8, 4);
TRCNData->MagicNumber[4] = 0x00;
TRCNData->EntryCount = read_uint32le(Buffer+12);
if(TRCNData->Reserved != 0 || TRCNData->Version > 2 || strcmp(TRCNData->MagicNumber, "NCRT")){
free(TRCNData);
return 0;
}
ChunkInfo->FormattedData = malloc(TRCNData->EntryCount * sizeof(IFFRangePair));
if(ChunkInfo->FormattedData == NULL){
free(TRCNData);
return 0;
}
Buffer += 16;
for(i=0; i<TRCNData->EntryCount; i++){/*
IsUnused = read_uint32le(Buffer+0);
Unknown = read_uint32le(Buffer+4);*/
}
}

View file

@ -133,6 +133,28 @@ typedef struct IFF_STR_struct
IFFLanguageSet LanguageSets[20];
} IFF_STR;
/* TRCN chunk */
typedef struct IFFRangePair_struct
{
uint32_t IsUnused;
uint32_t Unknown;
char * Key;
char * Value;
uint8_t Enforced;
uint16_t RangeMin;
uint16_t RangeMax;
} IFFRangePair;
typedef struct IFF_TRCN_struct
{
uint32_t Reserved;
uint32_t Version;
char MagicNumber[5];
uint32_t EntryCount;
IFFRangePair * Entries;
} IFF_TRCN;
#ifdef __cplusplus
extern "C" {
#endif
@ -157,9 +179,6 @@ void iff_delete(IFFFile * IFFFileInfo);
*/
int iff_parse_chunk(IFFChunk * ChunkInfo, const uint8_t * Buffer);
int iff_parse_rsmp(IFFChunk * ChunkInfo, const uint8_t * Buffer, unsigned IFFSize);
int iff_parse_bcon(IFFChunk * ChunkInfo, const uint8_t * Buffer);
int iff_parse_str(IFFChunk * ChunkInfo, const uint8_t * Buffer);
#ifdef __cplusplus
}

View file

@ -33,7 +33,7 @@
#define round(x) ((x) >= 0 ? (x)+0.5 : (x)-0.5)
#endif
#ifndef min
#define min(x, y) ((x) > (y) ? (x) : (y))
#define min(x, y) ((x) < (y) ? (x) : (y))
#endif
#ifndef __inline
@ -57,7 +57,7 @@ float UTKTable4[29];
int utk_read_header(utkheader_t * UTKHeader, const uint8_t * Buffer, size_t FileSize)
{
if(FileSize < 28) return 0;
if(FileSize < 32) return 0;
memcpy(&UTKHeader->sID, Buffer, 4);
UTKHeader->dwOutSize = read_uint32(Buffer+4);
UTKHeader->dwWfxSize = read_uint32(Buffer+8);

View file

@ -28,7 +28,7 @@
#endif
void printsize(FILE * hFile, size_t FileSize){
/* For our purposes, our units are best described in kB and MB */
/* For our purposes, our units are best described in kB and MB, if not bytes */
size_t temp = FileSize;
unsigned position = 1;
if(FileSize >= 1048576)
@ -357,7 +357,6 @@ int main(int argc, char *argv[]){
IFF_BCON * BCONData = (IFF_BCON*) ChunkNode->Chunk.FormattedData;
fprintf(hFile, "<table>\n");
fprintf(hFile, "<tr><td>Flags:</td><td><tt>%02X</tt> (%d)</td></tr>\n", BCONData->Flags, BCONData->Flags);
fprintf(hFile, "<tr><td>Number of Constants:</td><td>%u</td></tr>\n", BCONData->ConstantCount);
fprintf(hFile, "</table>\n");
if(BCONData->ConstantCount > 0){
unsigned ConstantIndex;