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Added hitdump. It's not yet complete in the sense that it can tolerate any input file you give it, but it can correctly disassemble every HIT file in both games now.
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9 changed files with 1121 additions and 88 deletions
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@ -150,7 +150,7 @@ int main(int argc, char *argv[]){
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printf("File \"%s\" exists.\nContinue anyway? (y/n) ", OutFile);
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c = getchar();
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if(c != 'y' && c != 'Y'){
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printf("\nAborted.");
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printf("\nAborted.\n");
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return -1;
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}
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}
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@ -146,7 +146,7 @@ int main(int argc, char *argv[]){
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printf("File \"%s\" exists.\nContinue anyway? (y/n) ", OutFile);
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c = getchar();
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if(c != 'y' && c != 'Y'){
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printf("\nAborted.");
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printf("\nAborted.\n");
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return -1;
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}
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}
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