Removed the Z-Buffer field for SPR# chunks

This commit is contained in:
Fatbag 2012-06-17 19:45:18 -05:00
parent 2c5957928a
commit ecafff8c5c

View file

@ -578,13 +578,13 @@ int main(int argc, char *argv[]){
fprintf(hFile, "<tr><td>%u</td><td", i+1);
if(Sprite->IndexData && iff_depalette(Sprite, PaletteData)){
WritePNG(filename, NULL, 0, Sprite, NULL, NULL);
fprintf(hFile, "><img src=\"%s_%u_%.4x_%u.png\" width=\"%u\" height=\"%u\" alt=\"\" /></td><td>",
fprintf(hFile, "><img src=\"%s_%u_%.4x_%u.png\" width=\"%u\" height=\"%u\" alt=\"\" />",
spr1 ? "spr1" : "spr2", c+1, ChunkData->ChunkID, i+1, Sprite->Width, Sprite->Height);
if(!spr1){
sprintf(filename, "%sspr2_%u_%.4x_%u_z.png", OutDir, c+1, ChunkData->ChunkID, i+1);
if(Sprite->ZBuffer){
WritePNG(filename, NULL, 1, Sprite, NULL, NULL);
fprintf(hFile, "<img src=\"spr2_%u_%.4x_%u_z.png\" width=\"%u\" height=\"%u\" alt=\"\" />",
fprintf(hFile, "</td><td><img src=\"spr2_%u_%.4x_%u_z.png\" width=\"%u\" height=\"%u\" alt=\"\" />",
c+1, ChunkData->ChunkID, i+1, Sprite->Width, Sprite->Height);
}else
fprintf(hFile, "None provided");