Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed.

Also fixed formatting in recent source files.

My next task is implementing IFF chunk reading. I'll also make a tool that can convert the game's behavior.iff file to an HTML page.
This commit is contained in:
Fatbag 2012-02-27 02:55:53 -06:00
parent 83ad5d89d1
commit f23bcd7b4d
18 changed files with 816 additions and 295 deletions

View file

@ -1,5 +1,5 @@
/*
libvitaboy - Copyright (c) 2012 Fatbag <X-Fi6@phppoll.org>
FileHandler - Copyright (c) 2012 Fatbag <X-Fi6@phppoll.org>
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted, provided that the above
@ -14,8 +14,6 @@
OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdint.h>
#include <windows.h>
#include "FileHandler.hpp"
namespace File {
@ -23,20 +21,27 @@ namespace File {
int Error = 0;
unsigned FileSize = 0;
const uint8_t Signature[][4] = {
{0xFF,0xD8,0xFF,0xE0} //JPEG
};
const uint8_t SignatureSize[] = {
4 //JPEG
};
uint8_t * ReadFile(const char * Filename){
HANDLE hFile = CreateFile(Filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if(hFile == INVALID_HANDLE_VALUE){
File::Error = (GetLastError() == ERROR_FILE_NOT_FOUND) ? FERR_NOT_FOUND : FERR_OPEN;
return NULL;
}
FileSize = GetFileSize(hFile, NULL);
if(FileSize == 0){
CloseHandle(hFile);
File::Error = FERR_BLANK;
return NULL;
}
uint8_t * InData = (uint8_t*) malloc(FileSize);
if(InData == NULL){
CloseHandle(hFile);
@ -47,7 +52,7 @@ uint8_t * ReadFile(const char * Filename){
DWORD bytestransferred;
BOOL result = ::ReadFile(hFile, InData, FileSize, &bytestransferred, NULL);
CloseHandle(hFile);
if(!result || bytestransferred != FileSize){
free(InData);
File::Error = FERR_READ;