Andrew D'Addesio
3ab4f0caed
Made fixes for compiling with other distributions of MinGW
2012-10-18 09:51:23 -05:00
Fatbag
56f6487206
* Fixed MP3 playback with libmpg123
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* Finally removed the dependency on libstdc++ with TDM GCC, reducing the size of the exe from 153kB to 87kB
2012-06-28 07:00:45 -05:00
Fatbag
bc51bb4aad
* License header formatting change
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* New IFF chunk formats supported: CST, FBMP, CATS
* Rebranded libfar to simply far
* Started preliminary work on the hitutils package
2012-05-21 23:27:44 -05:00
Fatbag
4294cb41f7
Split off the Windows message handler into a separate thread.
2012-04-13 22:55:13 -05:00
Fatbag
7a5124a687
Added Graphics::DrawText which can draw text on to an image with alignment. No multi-line support yet.
2012-04-09 23:58:16 -05:00
Fatbag
7d9259b63d
Added eagames.bmp reading to the LoginScreen scene.
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Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00
Fatbag
4442056335
Added libmpg123 to FileHandler. This and libjpeg-turbo are now being assembled by GCC and NASM, respectively.
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BMP support will be coming next.
2012-03-25 20:51:30 -05:00
Fatbag
2e7f3b24ca
New Scene class definition. Also fixed a compile error for some users involving the definition of IID_IXAudio2
2012-03-21 20:00:22 -05:00
Fatbag
8bb608d5ce
Fully functional cst parser.
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New client code for Windows. The window does not appear until the OpenGL rendering context has completely initialized and (one day) has the first frame ready to draw.
2012-03-18 23:06:08 -05:00