Commit graph

10 commits

Author SHA1 Message Date
Fatbag
6dddbd2efa Added rtti-reader and made various cleanups, switching to Shutdown_M for error handling 2012-12-03 12:31:24 -06:00
Fatbag
56f6487206 * Fixed MP3 playback with libmpg123
* Finally removed the dependency on libstdc++ with TDM GCC, reducing the size of the exe from 153kB to 87kB
2012-06-28 07:00:45 -05:00
Fatbag
bc51bb4aad * License header formatting change
* New IFF chunk formats supported: CST, FBMP, CATS
* Rebranded libfar to simply far
* Started preliminary work on the hitutils package
2012-05-21 23:27:44 -05:00
Fatbag
55659f43b5 * Libraries are now being compiled only as static or as shared, not both, quickening the compile process.
* Implemented the rewrite of the iff library, submitted by Propeng. The linked list has been completely replaced with vectors or normal arrays.
* Started work on the cur and tga parsers
2012-04-29 00:44:41 -05:00
Fatbag
06f13d50ac Graphics: Added font rendering functions Graphics::DrawText and Graphics::StringImage.
FileHandler: Added support for wav
Audio: Added support to play back a sound with XAudio2. We can't delete sounds until we make our own system to keep track of available voices.
LoginScreen scene: Upped framerate from 15fps to tickless, and added new logic to clone the scrolling text at the bottom. All of it.
2012-04-20 19:37:08 -05:00
Fatbag
4294cb41f7 Split off the Windows message handler into a separate thread. 2012-04-13 22:55:13 -05:00
Fatbag
7d9259b63d Added eagames.bmp reading to the LoginScreen scene.
Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00
Fatbag
cb751c0bb8 Removed changes by Nicholas. These will need to be re-submitted through Trac and manually validated.
Added BMP (24-bit uncompressed, 8-bit uncompressed, and RLE8) and PNG support to File::ReadImageFile(). So far everything in FileHandler is presumed to be safe with any input file except UTK decompression.

Also started making use of the static keyword in various places to aid the compiler in optimization.
2012-04-06 13:27:40 -05:00
Fatbag
f23bcd7b4d Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed.
Also fixed formatting in recent source files.

My next task is implementing IFF chunk reading. I'll also make a tool that can convert the game's behavior.iff file to an HTML page.
2012-02-27 02:55:53 -06:00
Fatbag
83ad5d89d1 Aside from adding the new source files for libjpeg-turbo, added SLERP quaternion interpolation to libvitaboy Renderer.
The renderer is also making use of the new File::ReadFile() interface added to the FileHandler library.
2012-02-22 16:25:23 -06:00