* Started using the static keyword in a few more places in the client
* Updated libpng, libmpg123, and freetype to the latest versions, with position-independent code turned off rather than set to "both"
Added BMP (24-bit uncompressed, 8-bit uncompressed, and RLE8) and PNG support to File::ReadImageFile(). So far everything in FileHandler is presumed to be safe with any input file except UTK decompression.
Also started making use of the static keyword in various places to aid the compiler in optimization.
New client code for Windows. The window does not appear until the OpenGL rendering context has completely initialized and (one day) has the first frame ready to draw.