Commit graph

4 commits

Author SHA1 Message Date
Fatbag
06f13d50ac Graphics: Added font rendering functions Graphics::DrawText and Graphics::StringImage.
FileHandler: Added support for wav
Audio: Added support to play back a sound with XAudio2. We can't delete sounds until we make our own system to keep track of available voices.
LoginScreen scene: Upped framerate from 15fps to tickless, and added new logic to clone the scrolling text at the bottom. All of it.
2012-04-20 19:37:08 -05:00
Fatbag
7d9259b63d Added eagames.bmp reading to the LoginScreen scene.
Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00
Fatbag
cb751c0bb8 Removed changes by Nicholas. These will need to be re-submitted through Trac and manually validated.
Added BMP (24-bit uncompressed, 8-bit uncompressed, and RLE8) and PNG support to File::ReadImageFile(). So far everything in FileHandler is presumed to be safe with any input file except UTK decompression.

Also started making use of the static keyword in various places to aid the compiler in optimization.
2012-04-06 13:27:40 -05:00
Fatbag
f23bcd7b4d Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed.
Also fixed formatting in recent source files.

My next task is implementing IFF chunk reading. I'll also make a tool that can convert the game's behavior.iff file to an HTML page.
2012-02-27 02:55:53 -06:00