Commit graph

10 commits

Author SHA1 Message Date
Fatbag
56f6487206 * Fixed MP3 playback with libmpg123
* Finally removed the dependency on libstdc++ with TDM GCC, reducing the size of the exe from 153kB to 87kB
2012-06-28 07:00:45 -05:00
Fatbag
bc51bb4aad * License header formatting change
* New IFF chunk formats supported: CST, FBMP, CATS
* Rebranded libfar to simply far
* Started preliminary work on the hitutils package
2012-05-21 23:27:44 -05:00
Fatbag
55659f43b5 * Libraries are now being compiled only as static or as shared, not both, quickening the compile process.
* Implemented the rewrite of the iff library, submitted by Propeng. The linked list has been completely replaced with vectors or normal arrays.
* Started work on the cur and tga parsers
2012-04-29 00:44:41 -05:00
Fatbag
4294cb41f7 Split off the Windows message handler into a separate thread. 2012-04-13 22:55:13 -05:00
Fatbag
7a5124a687 Added Graphics::DrawText which can draw text on to an image with alignment. No multi-line support yet. 2012-04-09 23:58:16 -05:00
Fatbag
7d9259b63d Added eagames.bmp reading to the LoginScreen scene.
Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00
Fatbag
705da4ba5c Realized I had forgotten to initialize the UserInput struct to 0. 2012-03-21 21:31:46 -05:00
Fatbag
551f3c834f Proper scene logic, whoo! 2012-03-21 20:58:06 -05:00
Fatbag
2e7f3b24ca New Scene class definition. Also fixed a compile error for some users involving the definition of IID_IXAudio2 2012-03-21 20:00:22 -05:00
Fatbag
8bb608d5ce Fully functional cst parser.
New client code for Windows. The window does not appear until the OpenGL rendering context has completely initialized and (one day) has the first frame ready to draw.
2012-03-18 23:06:08 -05:00