Fatbag
f23bcd7b4d
Added libjpeg-turbo to FileHandler with a working File::ReadImageFile() function. The dependency on SOIL in libvitaboy Renderer has therefore been removed.
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Also fixed formatting in recent source files.
My next task is implementing IFF chunk reading. I'll also make a tool that can convert the game's behavior.iff file to an HTML page.
2012-02-27 02:55:53 -06:00
Fatbag
83ad5d89d1
Aside from adding the new source files for libjpeg-turbo, added SLERP quaternion interpolation to libvitaboy Renderer.
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The renderer is also making use of the new File::ReadFile() interface added to the FileHandler library.
2012-02-22 16:25:23 -06:00
Fatbag
3aea20fa94
100% working time synchronization and skeletal animation interpolation
2012-02-19 22:54:20 -06:00
Fatbag
e3f6880ed2
Working animations, albeit without time synchronization; will run too fast, but working nevertheless
2012-02-19 00:15:34 -06:00
Fatbag
860f67d522
Working skeleton parser and "renderer", though at the moment the body mesh does not map correctly on to the skeleton.
2012-02-07 15:49:09 -06:00
Fatbag
aa9ef65d64
Various library changes
2012-02-04 01:19:52 -06:00