Fatbag
7a5124a687
Added Graphics::DrawText which can draw text on to an image with alignment. No multi-line support yet.
2012-04-09 23:58:16 -05:00
Fatbag
7d9259b63d
Added eagames.bmp reading to the LoginScreen scene.
...
Added BCON parsing functionality contributed by Propeng.
2012-04-08 12:20:25 -05:00
Fatbag
4442056335
Added libmpg123 to FileHandler. This and libjpeg-turbo are now being assembled by GCC and NASM, respectively.
...
BMP support will be coming next.
2012-03-25 20:51:30 -05:00
Fatbag
705da4ba5c
Realized I had forgotten to initialize the UserInput struct to 0.
2012-03-21 21:31:46 -05:00
Fatbag
551f3c834f
Proper scene logic, whoo!
2012-03-21 20:58:06 -05:00
Fatbag
2e7f3b24ca
New Scene class definition. Also fixed a compile error for some users involving the definition of IID_IXAudio2
2012-03-21 20:00:22 -05:00
Fatbag
8bb608d5ce
Fully functional cst parser.
...
New client code for Windows. The window does not appear until the OpenGL rendering context has completely initialized and (one day) has the first frame ready to draw.
2012-03-18 23:06:08 -05:00
Fatbag
aa9ef65d64
Various library changes
2012-02-04 01:19:52 -06:00
Fatbag
17c3bb1145
Switched over to cmake. Everything now works in one command.
2012-01-28 12:11:34 -06:00
Fatbag
250458b384
Decent analysis of UTalk
2012-01-17 20:23:53 -06:00
Fatbag
1a279588f1
In the process of setting up a convenient Makefile build system
2011-12-06 03:09:32 -06:00
Fatbag
8a16e52bf6
Somewhat of a start
2011-11-24 00:53:35 -06:00